Bannings continued, "What you need to do is go in, find the location of the World Will, and then use this World Staff to control it, and everything will be over."
Although he spoke lightly, as if it were simple, everyone knew it wasn't an easy task.
The World Will is an elusive entity. Everyone present is a Level 1 Wizard and has never even encountered the Power of Rules, making this task anything but simple.
Herag glanced at the World Staff in Bannings' hand, which looked like just an ordinary wooden short staff, nothing special.
He roughly understood why only 180 people were allowed to enter the X-617 World; this number is small for the entire Land of Dawn, likely because there aren't enough World Staffs.
180 Level 2 Witchcraft Artifacts is no small number.
Although the Wizard Alliance invests heavily in plane warfare, resources are not limitless; there's only so much.
After Bannings introduced the World Staff, he brought out a ring embedded with black jade: "This is a Teleportation Ring, containing the coordinates of teleportation points here. Once activated, you can leave the X-617 World and return here. Use it as the situation warrants."
A World Staff and a Teleportation Ring were distributed to everyone participating in the Cradle Action.
Herag put the Teleportation Ring on his finger, ready to activate it at any moment.
The World Staff was stored in the Space Ring, as it wouldn't be useful right away, but only when the time came.
Once everything was distributed, the next phase was entering the world through teleportation.
X-617 World's teleportation point is a small altar, only about ten square meters, considered a micro altar compared to other teleportation points.
Teleportation is initiated by stepping onto the altar, where a nearby Wizard is responsible for activating the altar to start the teleportation.
The sequence of teleportation follows the order of Talisman Stone numbers, where those with earlier numbers go first.
Because the altar can only teleport one person at a time, a queue is necessary.
Herag was speechless; according to the sequence, his Talisman Stone number was the last.
Among these people, only he and Malcolm were from the Barren Land, so their numbers were last.
The others were originally residents of the Land of Dawn and already had Talisman Stones.
Herag was tempted to ask why the order wasn't based on the first letter of the surname, but he held back, knowing it was not his place to speak.
Medel was the first to teleport since his Talisman Stone number was the highest among these people.
Being first offered significant advantages, as he wouldn't have to worry about being ambushed and could familiarize himself with the environment faster.
Those entering afterward, like Herag, must be cautious of potential ambushes upon arrival, varying the overall risk.
Herag watched as the others entered one by one without impatience.
Although he was starting off at a disadvantage, a bit of time wouldn't make a significant difference.
Malcolm appeared calm as well, staring at the altar, lost in thought.
Herag waited several hours for his turn; by then, the site was deserted.
Malcolm stepped onto the altar, turned to look at Herag, and squinted with a smile; then the altar flashed, and Malcolm disappeared.
The white-bearded Wizard handling the teleportation waited for the altar to calm down before calling out: "Next, Herag Merlin."
Herag went over, stepped onto the altar, and upon turning, saw Bannings delivering an encouraging gaze.
Herag returned a smile, then regulated his breathing, preparing for teleportation.
The white-bearded Wizard extended his hand, gathering Magic Power, and infused it into the altar.
The altar began vibrating subtly, and then with a flash of light, Herag vanished from the spot.
...
Herag sensed the familiar spatial fluctuations, similar to previous space transmissions, with which he was well-acquainted.
As the altar activated, the surrounding scenery vanished instantly, replaced by distorted, multicolored swirling arcs.
This scene lasted only a moment before the surroundings brightened again.
Herag's pupils contracted slightly, adjusting to the sudden increase in brightness.
"The sound of waves…"
Herag instantly heard the sound of waves crashing against the beach, and upon closer inspection, found himself on a sandy shore, with an endless ocean stretching out ahead.
Behind him lay a dense jungle, filled with tall, sturdy trees.
"Titan Power."
"Absolute Defense."
Without hesitation, Herag equipped himself fully to ensure he could respond in peak condition to any sudden situations.
He immediately initiated an environment scan, discovering some unfamiliar flora and fauna but no traces of other Wizards.
He observed the animals; all were ordinary, lacking high energy levels and not classified as Extraordinary Creatures.
A constant wave sound echoed from the coast while behind, the jungle resonated with birdsong and occasional prolonged beast growls.
Herag glanced at pieces of torn clothing on the ground, using Magic Power to collect them all.
It wasn't for the purpose of environmental protection but to leave no trace or clues.
After ensuring there was no immediate threat, Herag attempted to activate his Bloodline Mark.
Electric light began flickering across his skin, and beneath the Dark Gold Armor, his skin gradually revealed dark golden tones.
Once confirmed that the Bloodline Mark could be activated, Herag ceased further activation.
The power of the Bloodline Mark should be reserved for crucial moments since it's a Bloodline Power from the Abyss Plane.
Herag wasn't certain if the Wizard Alliance on the other side could sense the situation here, so he acted more cautiously.
Should they be observing him through a Crystal Ball, transforming right then could spell doom.
Herag decided against fully activating the Bloodline Mark in this plane; the presence created by a complete form is too overwhelming.
Using it might require the elimination of all witnesses afterward, which complicates explanations post-mission, especially if someone is surveilling.
Another concern for Herag was whether fully activating the Bloodline Mark could be sustained by this plane.
He's unsure of the complete form's power level—whether it's at Level 3 Wizard strength, manageable within this world's limits.
However, if the strength reached Level 4 Wizard, it could lead to severe consequences.
Herag speculated partial activation of the Bloodline Mark's power, boosting physical prowess, should suffice for the Cradle Action.
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