Since Herag absorbed the bloodline power of the White Deer, he has possessed the talent ability to use spatial rules.
This indirectly caused him to have a trace of spatial rule power in his body, which allows him to barely resist the suppression of the World Will.
It was only after obtaining the bloodline power of the White Deer that Herag discovered he could activate a trace of the bloodline power of the Thunder God Ancestor.
Even though this bit of bloodline power is not much, it provides a significant boost to strength, speed, and other attributes.
This summoned creature clearly has protective abilities, able to appear directly in front of Medel at critical moments, blocking a deadly strike.
The Knight summon could easily defeat skeletons, but in front of Herag's power, it was utterly powerless.
With just one punch, the Knight summon couldn't withstand such force and dissipated.
Seeing the scene of the Knight dissipating, Herag exclaimed in surprise: "It's actually a projection, the original body must be very strong indeed."
There are generally two types of summons: one where the summon's actual body appears before you, and another where only the projection of the summon appears.
If the summon's true body is too powerful, usually only a projection will appear.
This projection doesn't have a real physical form and only possesses a fraction of the true body's strength.
After defeating the Knight in front of him, Herag sensed something and instantly disappeared.
The next moment, a spear shot over as another Knight summon arrived.
At the same time, a bolt of lightning descended from the sky, striking Herag, who had just reappeared.
This bolt of lightning struck the Absolute Defense shield, and Herag felt nothing, glanced at Medel, and smiled.
Even if this bolt of lightning hit him directly, it wouldn't cause any harm.
This Medel seems to be a Thunder Mage; falling into his hands would be a dire fate indeed.
The Knight summon clearly followed Medel's orders and charged over, giving Medel a chance to run towards the Shelter.
For him, as long as he could enter the Shelter, he'd be safe, at least temporarily.
Herag wouldn't give him this chance; he drew his Long Blade and chopped off the Knight summon's head with one strike.
After the Knight summon's head fell, no blood spurted out; its insides were void, with nothing at all.
After eliminating the Knight summon, Herag engaged in Space Travel again and in the blink of an eye caught up with the fleeing Medel.
Medel turned his head, casually flinging a Lightning Ball back.
Utilizing spatial rules, Herag vanished into space and reappeared in front of Medel.
Seeing Herag disappear again, Medel realized something was wrong. Just as he was about to turn back, he found himself airborne, witnessing his own headless body on the ground, as his consciousness faded into darkness.
Herag, holding the Long Blade, awaited Medel running towards him upfront.
A swipe of the Long Blade directly aimed for the head.
Herag's ability to use spatial rules gave him combat prowess far surpassing Medel, such a Crystalization Wizard.
Being able to wield rule power is almost like being on a different level of existence.
Only rule power can contest with rule power.
Like when Herag was trapped in that cage, he basically had no means to escape, utterly powerless.
After dispatching Medel, Herag immediately conjured the Undead Magic Sword to also annihilate Medel's soul.
After dealing with the soul, Herag picked up Medel's Space Ring, quickly cleaning up the scene.
He thoroughly cleaned Medel's remains, leaving no traces behind except for some ashes.
This place is in another Plane; Herag doubted that even the people from the Taylor Family could trace it back to him after all this.
After handling the situation, Herag approached the head of the Sheep-Horned Demon.
The Sheep-Horned Demon's Soul Fire flickered, just about to plead for mercy, but Herag shattered it with a punch.
A wisp of Black Qi floated up, and Herag absorbed it into his body.
"Power +0.2, Agility +0.3, Constitution +0.3, Spirit +1.0."
After absorbing the Sheep-Horned Demon's Black Qi, Herag found that the increases in power, agility, and other body stats were minimal.
However, unlike other demons, this Sheep-Horned Demon even added a point of Spiritual Power.
Herag's current Spiritual Power growth wasn't easily achieved, so this point of Spiritual Power was quite significant.
After the death of the Sheep-Horned Demon, the summoned skeletons immediately collapsed, forming a pile of bones on the ground.
Herag stepped over the bones, heading towards the depths of the valley.
Here is a Level 3 Witch Array, the Shelter.
Herag came to inspect it and found, sure enough, there was no way to take it down.
The Shelter had identity recognition, only allowing Medel himself to enter and exit, or collapse the Witch Array.
Herag considered attempting to break it, but the Witch Array's level was too high.
A Level 3 Witch Array was far beyond what he could currently comprehend.
Herag tried to have Shenlan analyze and break the Shelter: "Shenlan, attempt to analyze and break the Shelter."
"Lack of necessary information, lacking relevant data, unable to break at this time."
As expected, even Shenlan couldn't break it.
A Level 2 Witch Array already involved rule-related powers, so the principles and composition of a Level 3 Witch Array were naturally more complex and intriguing.
Herag had not encountered the related information, so naturally, he couldn't proceed with the breaking work.
Faced with such a large Level 3 Witch Array and having no way to handle it, Herag could only watch it standing there helplessly.
Knowledge is power, and the knowledge he possessed was still insufficient.
After giving up on breaking the Shelter, Herag took out Medel's Space Ring.
This Space Ring had a unique design; apart from being embedded with a Ruby, the ring band was curved.
These curves outlined several letters that Herag, upon looking, identified as Medel's name.
This was a Space Ring with a personal identity symbol.
When Herag tried to inspect the Space Ring, he found he couldn't view it.
The ring also had a Level 1 Witch Array within, only breakable with Medel's own magic power aura.
Fortunately, the Witch Array inside the ring was only a Level 1 Witch Array, which Shenlan spent some time on to break.
Once he broke the Space Ring, he finally saw its interior.
The inside of Medel's Space Ring was vast, estimated to be about the size of five football fields.
Herag's own Space Ring was originally considered large, but it paled in comparison to Medel's.
Were it not for Medel's name on the ring, Herag would have considered making it his main Space Ring.
In these matters, one must be a bit more cautious and careful.
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