After concealing some personal matters, Herag briefly recounted the general events.
The members of the expedition team had no questions during this process, they merely recorded everything truthfully.
About an hour later, Herag stood up and left.
He immediately opened the Talisman Stone to check various messages; there were many, with numerous people having left messages for him.
Herag first found Pries and sent a message: "I'm back. Is there anyone in the organization who can come to meet me? I've gained control of the World X-617, but I'm afraid there might be problems on the way back."
Herag had previously encountered conflicts with both Malcolm and Medel in World X-617, many people witnessed these events.
Both men were killed by Herag, particularly when Malcolm pulled him in for a one-on-one duel in front of many people.
Now that Herag has emerged and Malcolm has disappeared, the ending is obvious.
Medel's death is temporarily unknown to anyone, but judging by Reece's performance just now, it's unlikely to end well for Herag.
Pries quickly replied to the message: "You came back so soon; let me think. Go to the Rose Inn and stay put, I'll bring someone to pick you up. That place is our territory; generally, no one would dare to harm you there."
Serlandir naturally has influence in the Central Region, and the Rose Inn is one of those places.
Pries sent another message immediately: "I'll contact other organization members in the Central Region to find some helpers for you."
"Thank you; whether I can stay alive depends entirely on you," Herag said.
"It's not that exaggerated; you're at least an official member of our Serlandir. If someone dares to attack you, are they looking to start a war? At most, they'd try to snatch something from you," Pries replied.
Even though Herag understood this, he couldn't guarantee others would follow the rules.
For many, rules are worth nothing.
If the Taylor Family really ended up killing him, would there be any substantial repercussions for them?
As for the Eye of the Storm, their arrogance is even more pronounced.
All they need is a reason, and they wouldn't hesitate to make a move against him—Herag had already experienced this in the Contaminated District.
After leaving the Twilight Temple, Herag found a deserted alley to resume his original form, drank a bottle of Thousand-Change Potion, and began to flee.
He sped toward the Rose Inn; this speed was much faster than riding a carriage, though it drew attention.
But Herag could no longer care—he had already delayed some time at the Twilight Temple, and if he didn't speed up, he might encounter trouble.
An hour later, Herag safely arrived at the Rose Inn, breathing slightly easier.
Looking at the luxurious and elegant decor of the Rose Inn, he felt somewhat out of place; the inns he stayed at in the Demon Plane were quite rudimentary.
The difference was glaring when comparing the two.
Herag didn't speak much to the receptionist, heading straight back to his previous room.
If he remembered correctly, this room was always reserved for him until he left the Central Region.
Although there were some hiccups which delayed him for several months, the room should still be there.
Herag took out a bronze key and opened the door smoothly.
After closing the door, he felt slightly at ease.
The entire Rose Inn is protected by a Witch Array, offering high security.
Even if someone wanted to assassinate him, it wouldn't be so easy, especially since Herag was on high alert.
Even if they broke through the defense of the Witch Array, it would take some time, giving Herag a chance to react.
It seemed improbable that anyone would be so reckless as to storm the Rose Inn, as that would be declaring war on Serlandir directly.
The Taylor Family wouldn't be reckless either, they wouldn't choose this place to make a move against him.
Herag pondered these issues while taking a bath.
As he lay on the soft bed meditating, he constantly paid attention to the surroundings.
Potential threats came not only from the Taylor Family and the Eye of the Storm but also from other factions.
A Low-tier World is too tempting for any power to resist, and someone might make a rash move.
Herag was very aware of this, hence his extreme vigilance.
...
Early the next morning, there was a knock on the door, and Herag was a bit surprised after scanning the environment.
He glanced at the Talisman Stone message; Pries said: "The helpers I arranged should come to see you today; they're very strong."
Herag glanced outside the door, guessing these must be the people.
He went to the door and asked, "Who is it?"
"Hello, Herag, we are Wizards from the Tapia Family, here specifically to assist you," came a clear and melodious female voice from outside.
Herag thought for a moment and then opened the door.
Even though he had already seen through his environmental detection, seeing them face to face now, Herag was still slightly dazed.
He wondered if he was seeing things; standing there were three beautiful women, identical in height and looks.
Except for the differences in their clothing, they seemed almost indistinguishable, and Herag nearly couldn't tell them apart.
"Hello, I'm Carolina," said the beauty in the middle.
"I'm Yushir," said the beauty on the left.
"I'm Lucy," said the beauty on the right.
Herag glanced between them with a smile: "You all…"
Carolina smiled and said: "We are the three sisters of the Tapia Family. Our family cooperates well with Mr. Parker and are good friends. Having received Pries' message, we specifically came to assist you and escort you safely back to Silver Moon City."
Herag nodded and said, "Thank you."
The Talisman Stone then lit up again, Herag glanced at it—it was another message from Pries.
"I'm already on the way and it will take about three months. The Tapia sisters are powerful Wizards; all three are Level 2 Wizards. Most importantly, they share a unique Talent Spell. When fighting, the three can coordinate and unleash power comparable to a Level 3 Wizard, though not for long. But it should suffice for most situations."
Herag then noticed that the three beauties before him were all Level 2 Wizards, with a very strong magic power aura.
Having such helping hands increased his safety significantly, yet Herag still felt somewhat uneasy.
To him, only having a Level 3 Wizard would truly guarantee safety.
But Herag knew this was wishful thinking, as Level 3 Wizards are important figures for all factions, unlikely to take time off to help him.
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