Sixth Ring Wizard

Chapter 523: Joining the Expedition Team


For others, this might just be a magic spell for travel.

But for Herag, it's a spell that greatly enhances his mobility and flexibility.

He excels in close-quarters combat, and with the Elemental Flight spell, his speed achieves a qualitative leap.

The Fire Element Flight spell also resolves his biggest problem, which is his lack of aerial capability.

Although Herag has the Feather of Flight, a witchcraft artifact that allows for flight,

its flying speed is too slow to be of any practical value in combat.

Herag then immediately shifted into the Titan Power form, his body rapidly expanding.

In this form, he used the Fire Element Flight again.

Herag discovered that the speed was not diminished at all, remaining as fast as in his normal form.

For Elemental Flight, the weight added from entering Titan Power was negligible, hardly affecting speed.

After verifying this, Herag released his Titan Power form, standing naked in the yard pondering future offensive and defensive tactics.

In future battles, his tactical options had instantly increased, allowing him to handle more situations.

After a while, Reese walked into the yard, seeing Herag standing there, and couldn't help but roll her eyes at him.

"Aren't you ashamed?" Reese said as she hugged Herag from behind, her full body making direct contact, giving a great sense of comfort.

Herag chuckled, "There's no one around here who can see inside anyway."

"You never know, someone might have a special means to see through the Witch Array, and you'd be standing naked in front of them," Reese said.

Herag replied, "I don't mind being naked."

...

Several days later.

Herag took out the Talisman Stone, preparing to contact Bannings.

Bannings had been meaning to invite Herag to join the Expedition Team for years.

But at the time, Herag felt his strength was insufficient, and joining the plane-opening wars was too dangerous.

Now, he barely considered himself capable of some self-defense, and with the Toad as his ally, his safety increased significantly.

To steadily gain contribution points, Herag realized he had to participate in the plane-opening wars.

With contribution points, he could directly exchange for Keys of Rules, accelerating his advancement to Level 3 Wizard.

If he continued progressing at the current rate, who knows when he would acquire multiple Keys of Rules.

Not everyone is like Mayer, willing to sell such things as Keys of Rules.

Most of the time, money can't even buy them; no one would sell.

Now, the Abyssal Aura was growing stronger, suggesting the time of abyss invasion was not far, making Herag feel even more urgent.

This pressure meant Herag couldn't proceed as he previously thought, which was to advance slowly over time and eventually reach Level 3 Wizard.

It was the safest and most secure way, without taking too many risks.

However, through the Sands of Time, Herag saw some future fragments, showing that if he continued as before, he would perish shortly after the Kala Continent was split in two.

Since the slow-paced method had proven unfeasible, Herag decided another path must be chosen.

After much thought, joining the Expedition Team seemed the most suitable choice for Herag.

As a wizard without background, participating in the plane-opening wars was the quickest way to advance.

The danger was evident, but the rewards were equally rich; otherwise, so many wizards wouldn't participate in the plane-opening wars.

"Thinking of joining our Expedition Team?" Bannings replied on the Talisman Stone.

Herag said, "I do have that thought; is there still a need for people now?"

"Of course, we need especially talented wizards like you. Now that you're a Level 2 Wizard, you qualify to participate in the plane-opening wars officially," Bannings said.

Herag asked, "Which plane-opening wars are ongoing now? Can I choose which plane to participate in?"

"There are several ongoing. If you're certain you want to join, I can slowly introduce them to you. Once you have enough information, you can choose which plane's war to join. It's all voluntary; the Expedition Team won't force you to participate in any plane war," Bannings said.

Herag asked, "If I join the Expedition Team, do I need to go to the Central Region?"

"No need. Each Wizard Organization has a department that manages Expedition Team matters. You can join and complete the formalities directly in Silver Moon City. The Central Region only has multiple Teleportation Altars for different planes, and you'd only need to go there if you need to use a specific altar. But not every plane's teleportation altar is there; many planes have more than one altar," Bannings said.

"I decide to join the Expedition Team," Herag said.

"Great, welcome aboard. If you're in Silver Moon City, just contact Pries to help you with the formalities," Bannings said.

Although the Expedition Team is directly managed by the Wizard Alliance, inside the Expedition Team, wizards from the Six Great Wizard Organizations are present.

Therefore, there are corresponding departments within each Wizard Organization for unified management of personnel.

In practical plane-opening wars, many wizards choose to act alongside those of the same faction.

Herag then contacted Pries to inform him of this decision, and afterward went to Silver Moon City's City Hall.

Upon arriving at the City Hall and meeting Pries, Herag learned that Parker was in charge of managing the Expedition Team in Silver Moon City.

Parker was an old member of the Expedition Team, who has long participated in various plane-opening wars.

Usually, he manages some affairs of the Expedition Team and doesn't involve himself much in Silver Moon City's daily matters, which he transferred to Pries.

However, as Parker is injured and recuperating in the Floating City, these responsibilities temporarily fell to Pries.

"You sure are busy," Herag said.

Pries, while pulling out a stack of files, gave a bitter smile, "Ah, no choice. With Master Parker injured, I naturally have to shoulder more responsibilities. By the way, what made you suddenly decide to join the Expedition Team?"

Pries didn't quite understand. Everyone knew about Herag's current profitable relationship with the Nightingale Commerce Association.

Under such circumstances, he could completely lay back and enjoy life, so why engage in plane wars again? This is no game.

Pries hadn't anticipated Herag's eagerness to advance to Level 3 Wizard.

For a typical Level 2 Wizard, who just reached this stage, advancing to Level 3 seems like years away.

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