There must be something wrong with me

Chapter 189: Security Settings and Overrides_2


Zhang Feng also specifically discerned the behavioral logic. This way, after collecting player information, it can be better distinguished and organized, as well as realizing neurological knowledge learning.

After all, the various behavior data of players is the mainstay of knowledge.

Each action they take in the virtual world, along with corresponding detailed data in the background, is specific neurological feedback.

It can also be considered as mental 'code'.

As long as the code is plentiful, in theory, the Computation Power Building can compute a truly virtual reality.

At that time, after a major breakthrough in neurology, feedback can also be sent to the array structure, increasing the structural base.

With more base data, one can also choose useful information to optimize and add to one's spiritual sense.

It's entirely a cyclical process of 'I build you, you build him, he nurtures me, I optimize you again, you supplement him again, he ultimately provides a large feedback to me'.

It's the same complementary philosophy as big data.

Cultivation is just a cycle of optimization on a large processing line.

...

Six hours.

Zhang Feng's spiritual thought was abundant, allowing him to think and create simultaneously, unconsciously constructing the appearance of a vast city.

Again in the real world, inside the base.

In the virtual research hall, many staff are writing programs and relaying messages back and forth.

"President Zhang wants to deploy Zombie #1465…"

"Character #15648…"

"Optimize the café building."

"Unit meter, coordinates 1561, 91, grid unit meter, deploy a phone booth!"

Everyone is writing data, cooperating with Zhang Feng in realizing the construction of the virtual world.

It's like when Zhang Feng clicks on buildings within his vision, they're first extracting data from the blueprint, then involving quantum computing for final processing and detail optimization.

A virtual building, also accompanied by ten superconducting quantum buildings for assistance.

The support of powerful computational power ensures everything flows in perfect smoothness.

Meanwhile.

Within the virtual world.

Zhang Feng has 'installed' another zombie on the street.

Now the entire city with over 200,000 people, plus 500,000 zombies with 'Constitution 10~80', are all set up.

It's just very quiet, all in a paused state.

Not a breeze.

Zhang Feng looked around, walked to the side of an '80 Constitution Zombie Leader', and alone initiated the 'recovery program'.

There are fifty such leaders.

"Roar~"

The next second, a rich putrid smell permeated the air.

This rotten zombie leader, also looks as real as ever, with vivid torn muscle textures, is walking around Zhang Feng.

Then suddenly knelt down, displaying a submissive gesture.

This is because, in the data operations, Zhang Feng is their 'creator'.

'Not bad, quite real, similar to zombies in the apocalypse world.'

Seeing the sincere expression appear on its decaying face.

Zhang Feng felt it was quite real, wondering if such terrifying and realistic appearance would scare ordinary players.

When they enter the game, there will be options for vision blurring and pain adjustment.

Even if some people seek stimulation, set it to 100%, and suffer fatal injuries, there's a disconnect protection system.

For this, the corresponding 'protection cabin' will be needed.

Because if a person suffers deadly attacks, high probability dictates that they will perform protective and counterattacking bodily actions.

Plus the sudden disconnect, which largely results in follow-up actions in reality.

This needs protection to prevent someone from playing at the computer desk and then, with a stimulus and a disconnect, ends up smashing the computer with a punch.

Including subsequent psychological treatment and the related virtual world sequelae.

The planning department has also proposed online treatment plans, with fully virtual psychologists available for partial treatment and diagnosis.

Of course, if the effect is poor, players can apply for offline treatment.

Additionally, to prevent some people from encountering problems without realizing it.

Quantum buildings will also detect player behaviors in the virtual world to check if they align with previous logical actions.

Including players' relatives and friends, at least one person must sign an observational agreement, and if they find unusual daily behavior, they can contact relevant units.

It can be said that virtual and reality, despite being scientific leaps.

Are by no means safe.

Because they directly target the human's most fundamental spirit.

Normal people might experience abnormality playing a mere game, let alone something 100% real.

However, Zhang Feng knows very well that the main issue is with his design of the first world.

If replaced with 'children's play' and strictly restricting player behavior, then there wouldn't be any issue.

But that would be dull.

The world has become extraordinary, with so many martial artists globally, why play pretend?

Might as well come up with an enhanced version of 'Apocalypse: Biohazard'.

...

Ten days later.

The virtual buildings of the Extraordinary Homeland have been constructed and tested.

Their radiation radius covers most of the city, and new virtual buildings are continuously being processed.

It's estimated that in about a month, the entire city will be covered.

On that evening ten days later.

The long-hidden news of virtual and reality was finally officially announced.

This (virtual and reality) news also stirred a great storm worldwide.

No one expected virtual technology to emerge so quickly.

...

Liang Haoyi is an ordinary office worker.

Of course, not entirely ordinary, as his Constitution is 24.

During the earliest extraordinary period, he used his free time to strengthen his body.

Even though he hasn't activated the meridians yet, nor opened visualization.

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