In the inn, Kane and Amis began to discuss the details of their next exploration and various information and intelligence about the dungeon.
There was also information about those powerful and important teams that would participate in an exploration with them simultaneously.
After all, the exploration of the [Eternal Victory Battlefield] goes in waves, only when the previous wave ends can the next one begin, so there are many teams waiting. During the wait, everyone can learn about each other's information.
Some of the more famous teams might have just arrived at Furnace Castle, and information about them would already be flying around everywhere.
Although Kane and his team could already be considered to have an invincible silver-tier strength, such intel is always valuable.
Confidence is not arrogance.
After finalizing the details, in the afternoon, Kane took Kreya and the reluctant Lilulu and headed back to the Longbei Family.
When they knocked on the Longbei Family's door, a dwarf who came to open the door poked his head out.
"Hey, who are you?" Kane was startled by the dwarf who suddenly appeared in the Longbei Family's house.
Kreya, who was beside him, rolled her eyes and elbowed Kane, telling him not to play the fool.
"Hahahaha!" As for Lilulu, she was flapping her wings in the sky, clutching her belly, and rolling around in a fit of laughter.
Infected by Lilulu's laughter, Kreya and Kane couldn't help but have a bit of a smile on their faces too.
"Just come in!" The dwarf let go of the door and stormed off to the living room.
Kane and his team couldn't hold back their laughter any longer and entered the room.
The dwarf was Longbei, only with a head full of lumps and a face covered with bruises and swelling.
It made one can't help but want to laugh aloud just by looking at him.
There was no help for it; it was just too comical.
As for who did the beating, Kane and his team knew very well in their hearts.
After all, Longbei had been quite cocky with his brother Burton this morning.
But it looked like his brother Burton didn't come off any better.
Because when Kane and his team arrived at the living room, Burton also had a bruised nose and swollen face, looking at the newspaper in his hand, with one eye's socket already completely black.
Of course, compared to Longbei, the injuries on Burton's face were just trivial.
Perhaps sensing their return, Meizike walked out of his room shortly after.
When he saw the bruised and swollen figure sitting next to the living room, he was so startled that he shivered, almost dropping the potion he was mixing.
But he quickly realized it must be Longbei, waved his hand, and red particles flew from his sleeve, with a small stream directed toward Burton.
Under Meizike's treatment, the bruises and swelling on Longbei's face visibly disappeared.
After all, they only looked terrifying but were merely flesh wounds for Longbei, which would have healed completely after a night's sleep even without Meizike's treatment.
So for Meizike, it was just a piece of cake.
"Since everyone is here, let's discuss the details of the next dungeon."
Having said that, Kane laid out all the information he had obtained on the table from his space equipment.
Longbei and the others gathered around curiously.
Burton was also curious and came over for a simple browse.
"Huh?" Longbei was puzzled with the stack of information in hand: "Why is there so much information about other teams here?"
Upon hearing Longbei's question, Burton knew why and began explaining to his foolish brother.
"Because these are all well-known teams, and most have already reached the silver bottleneck level. They are most likely going to be your opponents in the next round, understand, you fool."
Hearing about the teams at the silver bottleneck level, Longbei didn't find it particularly frightening; he was just puzzled: "Why are there so many silver bottleneck teams here? Shouldn't they be working on advancing to the gold level?"
"Because [Eternal Victory Battlefield] has been marked as a permanent dungeon by the Mist Council, and with its unique mechanisms, it has almost become the go-to place for all powers to select new recruits, and Furnace Castle will also take advantage of this wave to develop significantly."
After speaking, Burton pointed to the rocking chair in the living room: "You haven't noticed that mom has been rarely at home these days? When have you seen her so busy before?"
"Oh, that's why."
Kreya was flipping through the dungeon information in hand: "But this dungeon's mechanism is really just designed to have us fight until we're battered and bruised."
Earlier, when Kane was discussing with Amis, Kreya wasn't beside them but was chatting with Lilulu and Philis instead.
But as Kreya mentioned, this dungeon's mechanism is indeed designed purely for a fierce contest.
The dungeon's terrain is entirely fixed, with information like maps, buildings, and terrain spread everywhere.
It is an irregular oval shape, and upon entering the dungeon, it requires each explorer to bind with a team if they have one.
Then the team is randomly teleported to a location on the map.
Every day, the outermost part of the map collapses in a circle, eventually forcing all explorers to meet.
Engaging in guerrilla warfare outside or dragging time is impossible.
Of course, setting up an ambush at the very center is also unfeasible, because the initial collapse points are the same, then it slowly collapses towards a certain random point.
By eliminating other competitors, you can earn points.
The higher the score, the more things you can exchange for when you become the final winner.
The most outrageous part is that points can be inherited; if you kill ten people but another person kills only you, you get the points from the ten people you killed plus your own, all transferred to him.
This forces many treacherous individuals to set ambushes everywhere.
Inside, it is filled with intrigue and deception, with explorers using all sorts of sinister techniques that they don't usually use on dungeon monsters against each other, knowing it won't cause death.
Also, teams that kill too much aren't ideal either.
When your points reach a certain level, your position will be exposed to everyone.
Whenever such a situation occurs during an exploration, it turns into a bloodbath.
It's like a deadly game of passing the parcel.
Kill the person with their location exposed, and after a day, your location will be exposed to others, and then others will come to kill you, and so on.
Until only ten people remain in the dungeon.
This fully displays the capabilities of each team or the individual capabilities of explorers, naturally attracting various forces to recruit people with genuine talent here.
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