This chapter is Just Stats; you can skip to the next chapter if you don't want to read them.
System Initialisation Update:
Skill proficiency will now increase through use
The party system is now unlocked
The Map system is now unlocked
Item Drop Rate has increased
Safe Zone Created (Future safe Zones can be created)
Bag of Holding added to Loot Table
Dungeon unlocks
Bags of Holding added to Loot Drop Table
Job Classes, including Crafting Skill Set, added to Skill Tree
Zane Rider
level 7.
Strength: 18
Dexterity: 14
Constitution: 21
Intelligence: 10
Wisdom: 13
Charisma: 13
Titles
First Blood!
(First to kill a Dungeon Defender on planet EARTH
(+1 to all Stats per level until level 10)
Who needs Blood? Not you!
(Your HP went down to 1% due to blood loss.)
(plus 20% to Constitution when your HP is below 10% for 2 minutes)
Skills
Item Appraisal
You can now gain broader information about more detailed and complex items. Cooldown removed. Range increased.
Defensive Stance You may now enter a guarded stance, reducing incoming damage by 25% for 10 seconds. 60-second cooldown.
Create Light Summon a small glowing orb that can be attached to anything, illuminating the area.
Tarni Walker
level 7.
Strength: 18
Dexterity: 25
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Constitution: 15
Intelligence: 16
Wisdom: 11
Charisma: 14
Titles
Well, you were almost first
(You are the SECOND to kill a Dungeon Defender on planet EARTH. You will receive +1 bonus XP (Experience Point) for all stats at each level until level 8.)
Skills
Medium Poison Resistance
(This skill is passive.)
Back Stab
always do critical Damage when landing an unexpected melee hit.
Deep Think
Passive. Increases mana regeneration by 5%.
Kai Rider
Level 7 Strength: 12 Dexterity: 11 Constitution: 15 Intelligence: 21 Wisdom: 16 Charisma: 9
Titles
You just made it
(You are the third to kill a Dungeon Defender on planet EARTH. You will receive +1 bonus XP (Experience Point) for all stats at each level up until level 5.)
Panicking never helped anyone!
When your allies are in danger and you're under high stress, you will find it easier to calmly make decisions
Skills
Basic healing touch
(This skill needs to be activated.)
Targeted Healing
Heal only targeted body parts for quicker and more effective healing.
Group Heal
Heal for 75% over an area of effect. Area size scales with Wisdom—¼ meter radius per point.
Isabelle Rider
level 7.
Strength: 14
Dexterity: 16
Constitution: 15
Intelligence: 13
Wisdom: 12
Charisma: 14
Titles
Um, reminded me to never knock on your door!
25% extra Damage when using a fully powered charge shot on a target that is 10 meters or less away from you.
Splashback damage increased by 25%
2nd to last . . . it's better than last, trust me.
(Fourth to kill a Dungeon Defender on planet EARTH
(+1 to all Stats per level until level 5)
Skills
Basic powered Shot
Your projectiles will cause explosive damage
Piercing Shot
Your projectiles will travel further and or pierce enemies bettera.
Deep Think
Passive. Increases mana regeneration by 5%
Lily Rider.
Level: 7 Strength: 15 Dexterity: 15 Constitution: 15 Intelligence: 15 Wisdom: 14 Charisma: 11
Titles
You Took Your Time
(5th to kill a dungeon defender +1 to all stats per level until Level 5.)
Skills
Rapid Appraisal Level 2.
Learn the stats of anyone up to 5 levels higher than the user
Group Snare Enemies within a radius of 0.25 meters per point in Intelligence will be snared and unable to move for 0.5 seconds per 10 points in Strength.
Deep Think
Passive. Increases mana regeneration by 5%.
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