The two who hadn’t been knocked down launched skills at me, but I snapped the camera 90 degrees to the left, double-tapped the D key to evade, and zipped behind them. Then, as the cooldown ended, I used my knockback skill.Everyone except for Sujeon—who had activated a resistance buff—and the Sushin who had blocked my knockdown with Shield Block got launched by the knockback and plummeted off the floating island. That Sushin, the one who looked so damn competent, also ended up falling off—but not because of me. He had tried to use an evasive move to cancel the knockback, but unfortunately, he’d been facing me and used the escape move straight backward—off the ledge.So now, only Sujeon remained. However, three of the Amhaks had a movement skill called Shadow Swap, and they used their party members’ shadows to teleport right back onto the floating island. Goddamn assassin bastards.“What a waste.”Gang Jaegyung, still spectating from his corpse beside me, murmured with amusement in his voice for someone calling it a waste.Without saying anything, I reactivated Shield Block and returned to a standoff posture. By dropping five ranged and two melee attackers earlier, I had significantly reduced both incoming damage and the number of status effects I had to dodge. I blocked, threw in status effects when I could to reduce incoming damage, then blocked again.Whenever I saw an opening, I tried to yank Ampa—the sniper comfortably firing from the center—but he always slipped out of Capture range the moment I used a resistance buff. Quick bastard.And now, he was taking aim in Sniping Stance.…Oh? That’s actually good for me. Sniping hurts, sure—but I can tank it if I pop a survival skill. And the fact that he positioned himself behind the center means… if I knock him back from there, he’s going straight off the island.Looks like he's let his guard down against knockbacks because I’d been using my status effects only on the tanks and melee guys.Cooldown on knockback is almost up. This time, I’ll use it on Ampa.I held my ground with Shield Block. Just as the knockback skill came off cooldown, I pretended to go for the melee guys again with a knockdown skill. I activated a survival buff to withstand the snipe, used an evasive move to slip behind the melee enemies—Then, without using knockback, I aimed at Ampa and charged with a dash skill.While in Sniping Stance, Ampa’s movement was restricted, and it took time to cancel the stance. In other words, he was wide open.If I close in and hit him with knockback before he gets out of sniping stance…I was mid-thought, sketching out the timing in my head, when I suddenly got stunned—Sujeon came flying in swinging his axe. It was his dash skill. He must’ve seen me going after Ampa and charged in to protect him.While Sujeon held me in place, Ampa disengaged from sniping and stood up. Ugh, that was so close. As soon as the stun wore off, I mashed the A key, dodged the follow-up attacks, and used a shield slam to approach Ampa again. He started backing away the moment I closed the gap.I had to finish Ampa off before Sujeon or the other melee units could cover him. I quickly mixed in stuns and basic attacks to pressure him. Ampa was sharp—he dodged as much as he could and used resistance buffs while retreating.Once I’d rattled his focus enough, I blatantly threw Capture at him. Most players reflexively hit an evasive move when they see that, sometimes sending themselves flying off the island.Ampa, though, stayed calm and took the hit. No escape move.Balls of steel. But still, that wasn’t a good choice—getting caught in Capture meant a stun, and I still had my knockback.I used Chain Bind and reeled him in. Just as he was stunned for a fraction of a second, I tapped the D key repeatedly to reposition.An instant later, Sujeon’s axe came crashing down where I had been.Evading Sujeon’s attack perfectly, I used knockback—Ampa went flying, clearing the edge of the floating island and falling.Strike! Another ranged mosquito down!Once Ampa fell and I was left exposed again, the status effects came raining in. I took a full burst of extreme damage from the Amhaks and Sujeon. My HP dropped, but I had a survival buff running, and I’d been drinking potions consistently behind my shield, so I was still above half. The damage trade was rough—but I wasn’t out yet.My character, battered as he was, recovered from the status effect faster than expected. Probably a combo execution error on their part. Whatever it was, I was free again—and went right back into Shield Block.Since I’d charged the island to kill Ampa, I was now closer to the center. The enemies began circling to surround me. Looked like they were trying to spread out and avoid getting knocked off in a ◈ Nоvеlіgһт ◈ (Continue reading) group.Smart move—but pointless.Once Capture was used, Chain Bind would also ensnare enemies within 11 meters of the captured target, up to four others. And all the remaining Jeojajok were melee. At best, they could keep 4 meters of distance from me.I cycled through Shield Block, evasives, and status effects again as I waited for the Capture and knockback cooldowns to return. Capture had a 9-second longer cooldown than knockback, so I needed to survive about 22 seconds.During that time, I was short on vitality and resistance skills, so I had to take some hits—my HP dipped sharply. But I could still hang on.When Capture cooldown dropped to under 2 seconds, I used my resistance skill earlier than usual and lowered my shield. Then I stared straight at Sujeon—the sharpest of the bunch—and used Shield Slam.Shield Slam was just a taunt. Without Vanguard Rush, it was slow and obvious. Sujeon saw me lift and drop the shield and used his weapon block at the right moment.But now he was probably wondering why I was using a taunt. He let his guard down for a second as he released his block to counterattack—and that’s when I threw Capture.It hit.Immediately, I cast Chain Bind, locking up all the Amhaks around him. Then I hit Execution Prep to drag all four Jeojajok to me.Execution Prep had a 0.8-second stun. Less than a second—but enough. I used that brief moment to reposition with an evasive and launched the knockback skill.They’d all spread out to surround me, but that meant they were off-center. They skidded across the ground—and tumbled clean off the floating island.Silence.The floating island was quiet again. All that remained was me—and the glowing lump that used to be Retaking a Class.I had knocked them all off clean. Not a single glowing corpse left behind.I turned toward Gang Jaegyung, beaming with satisfaction—and locked eyes with him.“Looks like the Jeojajok came to pay respects for Chuseok. Sorry—I chased them off.”Gang Jaegyung grinned and chuckled through his teeth.“Then you should pay your respects instead, Ko-young. I don’t drink, so just pour me some coffee.”“There’s no coffee in Dusk. You get honey water.”Saying that, I opened my inventory and dropped a honey drink by his glowing corpse as an offering. Then I placed one to the left and one to the right—like a proper ceremonial setup.If only I had a bow emote. That would’ve been perfect. Too bad.I muttered to myself, and Gang Jaegyung leaned over and rested his head on my shoulder, giggling. A moment later, he suddenly perked up.“Hey, do you know what they’re doing on our side?”Their side? He meant the Jeojajok?“What?”“They’re recruiting for a coalition party to go kill Honeybread, the field boss.”Field boss… what? Me?A coalition party?I was about to ask again when a sense of dread hit me. I spun the camera, and there they were—masses of Jeojajok players staring down at us from the same cliff their comrades had jumped off before.So those bastards really formed a union just to hunt me down?As I gaped, one of them leapt off and began gliding toward me—and then the rest surged forward in a swarm.“Did they coat this land in honey or something…”Gang Jaegyung, still watching from the ground, pointed at his corpse.“They did. Right there.”…At the tip of his finger was the puddle of honey water I had offered.I could only let out a breathless laugh.Back in game: This number of enemies wasn’t something I could hold off with skills and psychological tricks like before. I could survive if I used Avatar State, but thanks to a resolution glitch, the UI for that skill was off-screen.Even if I somehow held on… there wasn’t anything more I could do.“We should retreat,” Gang Jaegyung suggested from the side.But I couldn’t agree. I had pride, damn it. I couldn’t just run away because some kids came charging at me.…Still, I couldn’t knock them back or use Capture again when they landed—my cooldowns weren’t ready. By the time they were, I’d probably be dead.Unless… unless I could wipe them before they even touched down……Could I?
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