King

Chapter 131: Political Struggle (Part 2)


Among every three elves, one talented mage is born, which is unmatched by other species.

As long as they do not die prematurely, they can achieve considerable strength with their long lifespan.

Even the dominant Human Race on the continent does not have as many high-order mages as the Elf Race.

"Since you are all prepared, let's wage war against the Human Race!

The Prairie Elf Kingdom will attack the Black Forest Kingdom from the south and support the Dwarf Kingdom within their capabilities.

If conditions permit, unite with our allies to seize the Central Continent.

The Night Elf Kingdom is responsible for destroying the Moxi Kingdom, while also joining the Ancient Heritage Alliance to harass the Alpha Kingdom from the east.

The Forest Elf Kingdom will launch an attack from Columbia Country, and after taking over this region, directly invade the southwestern provinces of the Alpha Kingdom.

This war was initiated by the Alpha People, and they have prepared thoroughly for it. The Orc Empire may not hold out for long.

Facing the threat of the South Continent countries, the situation of the Dwarf Kingdom is even worse.

Unlike any previous continental war, we now need to race against time with the enemy.

If the enemy breaks through on any front, it could lead to a collapse in the battlefield, and the situation doesn't allow us to delay!"

The Forest Elf Queen warned seriously.

As champions of "slacking," the Elf Race has extensive experience in this area.

In terms of handling war, their performance is far inferior to other continental species.

When the Anti-Human Alliance is in the ascendancy, their slacking is just a minor issue.

At most, they will be scolded by allies, without suffering any loss, preserving strength is the right way.

The current situation is different, continuing to slack off means the Anti-Human Alliance is doomed.

Without their leadership, the underlings alone cannot withstand the encirclement of the Human Race countries.

"Rest assured, elder sister, a mere Moxi Duchy cannot withstand our troops,

If everything goes smoothly, within three months at most, we can besiege the Alpha Kingdom together.

However, the Ancient Heritage Alliance is somewhat problematic. Their losses from the last continent war haven't been recovered, and their power was depleted by the recent civil war.

Their available troops' combat effectiveness is worrying and can only help in terms of appearance.

It would be better to mobilize some vassal races to follow the army and handle any escapees!"

The Night Elf Queen couldn't help but complain immediately.

The biggest characteristic of a multi-race coalition is internal chaos.

In internal governance, the Ancient Heritage Alliance is even less organized than the Orc Empire. The strength of each race is similar. Unable to elect a leading figure.

What seems like moving with one subordinate is actually moving with a group of them.

Except for the alliance's nominal title, inside the Ancient Heritage Alliance is entirely fragmented.

If the strength of each race were robust, that would be tolerable, but each one is a weakling.

"You should tolerate it a bit more!

The political significance of the Ancient Heritage Alliance far outweighs its military significance.

No matter their strength, they must be part of this war.

The issue of mobilizing troops from vassal races, that's your internal affairs, feel free to decide!"

The Forest Elf Queen spoke slowly.

Due to the influence of the population, the Elf Kingdom must absorb other species to operate normally.

In this aspect, the elves have done an excellent job, selecting vassals that are hardworking and ambitious.

Besides these characteristics, the dependent vassal races have one common trait—difficulty in reproduction.

Even if initially they had good reproductive ability, following the Elf Race, their fecundity would gradually decline.

Until they can no longer grow in number and threaten the rule of the Elf Race, it will slowly stabilize.

This all-around disparity ensures the stability of the Elf Kingdom. Even if trouble arises, it can be quickly contained.

Yet, the downside is evident; years of easy living have spoiled these vassal races.

Relying on elves for production is fine, but they haven't engaged in war for many years.

These vassal races don't even have a standing army. Their most potent armed force is limited to the guard that maintains order.

In previous continental wars, their participation was limited to logistics.

The Elf Army hasn't fought with full force, let alone letting them experience the brutality of war.

More elves died in accidents during transportation than on the battlefield.

This time it is different, the Elf Race needs to engage genuinely in war; naturally, the vassal races cannot remain idle.

Not having a regular army isn't serious, as long as cultivators from the race participate in battle, the goal can be achieved.

The biggest difference in the Extraordinary World is that strong men, even without training, show extraordinary combat effectiveness on the battlefield.

Adding a cannon fodder troop can both reduce losses and weaken the power of vassal races, preventing undesirable thoughts after the war.

...

With the Elf Race joining the war, the continental conflict was pushed to a climax, and the Human Race countries that wanted to observe the situation, one after another joined the war.

The Alien Coalition cannot afford to lose the war, nor can the Human Race.

Victory means that, in the future Continent of Aslante, only the voice of the Human Race will be heard.

Other races that survive by chance must also depend on the Human Race.

The game of racial domination will conclude with this generation, marking the beginning of a new era.

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