[GodDraw77 Game — World War]
[Your exclusive world challenge has been detected — Domino Gamble]
[Each cloud house hosts a unique game theme. Every time you win a game inside a cloud house, you will receive one World Graveyard token. Each house can only yield one token.]
[After collecting thirteen World Graveyards, the Divine Game will begin matching you with other contestants. If there are not enough players, mysterious challengers will join to fill the table.]
[Once matching is complete, the moment any player earns a fourteenth World Graveyard, the game begins. The player who obtained that fourteenth token plays first.]
[After the game begins, only by playing a World Graveyard can a player earn another.]
[When a player defeats an opponent within their own world challenge, they immediately clear it.]
[The first player to clear their challenge will become GodDraw77.]
[Combat is not permitted outside the cloud houses. Inside, all players must obey game rules.]
[Current fastest clear record: 159 minutes]
[World Challenge: Domino Gamble. Winning card: GodDraw77]
Rita stared blankly at the notification, trying to figure out what "Domino Gamble" even meant, when another announcement echoed in her head.
[Ding — To ensure fairness in this match, all contestants will undergo soul reawakening.]
[This state applies only within the GodDraw77 game world.]
[Note: While Divine Game will obscure portions of native memory regarding the World War, players are advised not to act recklessly.]
For a brief moment her gaze was unfocused. Then her eyes sharpened.
Ah… so she had really made it this far.
Only seconds ago she had been lost in the game mechanics, but after the awakening she instantly understood. It was basically mahjong — but she had to win small games first before she could draw tiles.
Win games, collect thirteen tokens, gather a table, play a round, draw, play again, draw again, and so on until someone completed a winning hand.
She had read enough "Mahjong for Beginners" guides to realize the name GodDraw77 suddenly made perfect sense.
In the test logs of Chaotic Blocks, where the gods themselves had once taken turns playing as Fat Duck, there had been this same design. Before the official launch, the deities and demons had tried the GodDraw77 build themselves.
And the fastest clear belonged to that unknown god who drew the mahjong-style world and won with a perfect hand — a luxury seven pairs, the fabled "Grand Seven."
When the cards opened, that god cleared the game instantly.
Opening hand, instant victory — GodDraw77.
As the thought clicked into place, Rita turned back toward the others who had entered the world alongside her and heard the same rule announcement.
Soul reawakened, she could tell exactly who she'd be sharing a table with.
She met the abyssal eyes of Wither Monarch, calm and deep as an ancient well. She saw Syntax pull out a pair of glasses and slide them on with exaggerated precision. She saw Fat Goose crouching on the ground, holding his head in his hands, and Pine Bloom smiling brightly as ever.
The owl monarch had done quite well — she'd already earned a divine relic in this round.
One by one, the students stepping through the white gate changed.
Their faces were still young, but the light behind their eyes had aged decades in an instant. In those slender bodies now lived seasoned souls — steady, cold, gentle, ruthless, all mixed in different measures.
Even Rita felt that same weight.
She stood on the tilted remains of a broken mountain, watching the white door that had yet to close because not all players had entered. Beyond it, the endless stands stretched to the horizon.
And she wasn't the only one looking back. Nearly half the players already inside turned their heads as well.
The audience was a sea of color, packed so tightly that it looked like a single breathing organism. If this weren't a magical world, no place could ever fit this many spectators at once.
Yet the players still looked back.
For a Divine Game competitor, it was a useless, inefficient action — but every player who loved Arisentna found themselves doing it without thinking.
As for those who didn't…
Maple Syrup's expression was cool as her gaze swept over the newly awakened players. Across the distance, she exchanged a look with Mistblade, who didn't seem thrilled either.
She had only wanted to test Maple Syrup's attitude that day, but the truth was, she hadn't wanted Wither Monarch and the others to awaken either. Who in their right mind wanted competition awake when the divine relics were up for grabs?
At least Maple Syrup had [Faded Homeland]. Pine Bloom had claimed [Whale Falls in the Wind]. Mistblade, however, still had nothing.
Mistblade stopped hesitating. In a few quick leaps, she entered the first cloud house. Maple Syrup followed immediately, choosing another.
Rita wasted no time searching for Lightchaser or glaring at Wither Monarch. She moved through the floating debris, keeping her distance from Maple Syrup and Mistblade, until one drifting cloud house came close enough. She jumped in.
Inside was a sleek metallic interior, every wall reflecting pale blue light. The room felt technological, its space at least five hundred square meters. A bar stood to one side, a food counter to another, but most of the space was filled with gaming tables.
Rules and objectives were written clearly on the wall in bright floating letters.
So that was the point — to make them play, not waste time figuring things out. Even the mass soul revival probably served that goal.
Rita didn't rush to join a game. Instead, she scanned the room, found a bartender polishing glasses behind the counter, and asked, "Can I eat food from outside here?"
The bartender stared at her for a few seconds. His face was blank at first, then suddenly split into a knowing grin, as if at an inside joke. "Of course."
Rita didn't bother figuring out if he was a god, a demon, or a machine. She headed for a quiet corner by the dining area and sat down.
Then she used her new skill — [Let It Die].
If she was about to play cards, she would need all the luck she could get.
Her six lost luck points from the fun match had already recovered, but really, who ever complained about being too lucky?
The glow faded, revealing a wooden bento box about the size of a tablet. Even unopened, it gave off a distinct alchemical aroma.
Her brain automatically started identifying ingredients — that smelled like essence of serenity, maybe a drop of dawnroot extract.
When she lifted the lid, it wasn't the dark culinary nightmare she had expected. The food inside was artfully arranged, colors bright and flavors rich.
The box itself was enchanted with a simple spatial charm. She quickly unpacked each dish — three mains, a soup, fruit, rice, and a full set of utensils: knife, fork, chopsticks, spoon, and napkin.
She wasted no time and took her first bite.
The moment the food touched her tongue, Rita's eyes widened in astonishment. She could taste the potion — unmistakably so — but it didn't matter. It was delicious.
Dustfire had managed to merge alchemy and cooking into one.
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