After Master Land left, Duke was still able to stay in the Alchemy Factory thanks to his connections.
However, the situation here had changed somewhat. Originally, there were fifty thousand Slave Creature Legions stationed near the Alchemy Factory, now only ten thousand remain.
The reason is that after a period of rest, the Black Sail Legion was preparing to officially launch an invasion on the Greenfield Continent and needed to gather most of its forces there.
Troops from many parts of the Wilderness Continent were transferred, mostly leaving some basic defense forces.
In addition, Black Sail had dispatched two more legions of Slave Creature forces from the Space Fortress, amounting to a whole one hundred thousand Slave Creatures.
The Black Sail had detected activity on the Greenfield Continent, where the Beastmen were gathering the remaining forces from two continents and assembling them on the Greenfield Continent, clearly ready for all-out war.
In previous wars, Black Sail had recognized the combat strength and talent of the Green-skinned Orcs and did not underestimate this race, so they dispatched two additional Slave Creature Legions.
Not only that, but they also sent a large number of Floating Combat Fortresses and war machines like the Breakers to the Beastman Plane.
The so-called Breaker is an Alchemy Creation with its own awareness, having the individual strength equivalent to a Level 1 Life, but purely a war machine, capable of great impact on the battlefield.
Ordinary Level 1 Life can hardly cope with the Breaker, generally, only Level 2 Life can handle such a tricky thing.
But the Breaker's goal is the conventional battlefield and does not clash with higher-tier lives; their task is to become meat grinders on the conventional battlefield.
Duke noticed the departure of troops around the Alchemy Factory, which would inevitably lower security somewhat.
But to leech off the equipment and materials here to grind proficiency, he could only continue to stay.
Duke glanced at his current attribute panel and decided to use the free attribute points directly.
[Constitution: 17.8]
[Strength: 18.1]
[Agility: 17.2]
[Spirit: 39.6]
[Free Attribute Points: 5]
He was now in the Beastman Plane, where unexpected situations could arise at any moment, so he must always maximize his combat strength.
More importantly, after increasing his Spiritual Power, he also had more Magic Power inside him, and the efficiency of grinding proficiency could be higher.
Duke then assigned all five free attribute points to Spiritual Power.
[Spirit: 44.6]
The minimum standard of Spiritual Power for an Official Wizard is fifty points, Duke was only six points away now.
His advancement speed was already considered very fast, not inferior to a genius like Merrick who had a lot of resources at his disposal.
Nonetheless, such speed of Duke was not considered outstanding in the Wizard Plane; there were still countless prodigies advancing far faster than him.
Some were born in Rome and could easily cross this Spiritual Power threshold due to their innate bloodline talent.
Duke had now mastered four types of Alchemy Creations, including the Secondary Black Sail Shield, all of which were Secondary Demonized Items.
This Alchemy Factory still had many manufacturing lines for Secondary Demonized Items, he planned to try each one, maxing out one line at a time.
The reason he provided to the higher-ups was very simple and reasonable: learning Alchemy.
Duke then switched to another manufacturing line, producing a Demonized Item named Activated Spirit Bird.
This was a reconnaissance type of Demonized Item, although it had "Bird" in its name, it could actually transform into spiders, ants, stones, and other forms, able to adapt to various environments to complete complex intelligence reconnaissance tasks.
The Activated Spirit Bird was more complex compared to other Demonized Items, it took Duke some time to learn how to master the refining of this Demonized Item.
Three days later.
In the dead of night, Duke was still in the Alchemy Factory focused on refining the Activated Spirit Bird, when he suddenly heard a loud explosion outside.
He quickly learned through the Black Sail Badge that a small elite Beastman force had sneak-attacked the Alchemy Factory; they carried a Super Energy Cannon and forcibly penetrated the Alchemy Factory's Energy Shield.
This group of Beastmen was very powerful, possessing multiple Level 1 strong individuals.
Their objective was clear; after breaking into the Alchemy Factory, they killed anyone they saw and headed straight for the warehouse, evidently having already probed the situation inside.
The warehouse in the Alchemy Factory stored a large number of materials and various refined Demonized Items and equipment.
Duke and others stayed inside this warehouse and did not go out; the Beastmen's target was not here, and there were multiple layers of protection here, making it temporarily safe.
Outside, there were various clamors and shouts, which gradually quieted down after about ten minutes.
After breaking through the warehouse's defense, those Beastmen grabbed many materials and immediately fled, leaving only two Level 1 Beastman corpses.
This time, the raid was evidently well-planned; the Beastmen acted swiftly and decisively, with clear goals, and they retreated immediately after achieving their objectives.
By the time the Slave Creature Legions stationed near the Alchemy Factory arrived, the Beastmen had already fled without a trace.
The Alchemy Factory suffered relatively few casualties, as these Beastmen were not here primarily to kill enemies.
However, the warehouse suffered significant losses, losing a large number of materials and equipment, as these Beastmen had come with Space Rings.
Aside from items that couldn't fit into Space Rings, most materials and equipment were stolen by the Beastmen.
Although Black Sail had largely occupied the Wilderness Continent, the Beastmen on this continent were not completely eradicated.
They lurked in various corners of the Wilderness Continent, surfacing at opportune moments to cause trouble for Black Sail's troops.
Such incidents occurred frequently in other cities, and now, Beastmen shadows have also appeared in Moon Shadow City.
In the two days following, the atmosphere in the Alchemy Factory grew tense, as multiple signs of Beastman activity were detected nearby.
There were only ten thousand Slave Creature forces left in Moon Shadow City to maintain basic order.
The detected Beastman force was not large, probably just a few hundred, yet they caused considerable disturbances.
At night, Duke was resting in Moon Shadow City; he hadn't stayed up late at the Alchemy Factory these past two days.
The Alchemy Factory, as the most important target nearby, had an excessively high risk of being attacked again.
Thus, Duke did not continue staying up there, but only continued grinding Alchemy proficiency during the daytime.
Unexpectedly, this time the Beastmen's attack target turned out to be Moon Shadow City, a city that once belonged to the Beastmen.
With a loud bang, a fire broke out directly in the City Lord's Mansion within the city, and several Wizards immediately flew into the sky to scan the surroundings.
Beastmen had lurked along the underground conduit system of Moon Shadow City and planted some high-energy explosives beneath the City Lord's Mansion.
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