The quantity of items in the Black Sail Treasure Vault is not as vast as that in the Arcane Master Association, and the number of items within the Level 2 Mage permissions is even less.
Duke searched for a while but couldn't find anything that could serve as a Light Attribute Crystal Core, not even something with a higher concentration of Light Attribute Energy.
Not only was there nothing of the Light Attribute, but there was also nothing of the Dark Attribute. These two indeed belong to a very rare and uncommon category.
Even if the Black Sail Treasure Vault had these two kinds of items, they likely wouldn't have remained until Duke's time; they would have been exchanged long ago.
Duke then checked other types of resources, most of which were Second-level Witchcraft Artifacts and Level 2 Magic Potion Materials, etc.
For Duke at this stage, Second-level Witchcraft Artifacts are quite powerful; however, his current Spiritual Power is insufficient to use them frequently. Most Second-level Witchcraft Artifacts pose some burden and can only be used as trump cards.
Duke contemplated seriously for a while, and after combining his current situation with past experiences, he started selecting the Second-level Witchcraft Artifacts he needed.
He quickly set his eyes on a Second-level Witchcraft Artifact called the Vengeful Doll.
The Vengeful Doll looks just like an ordinary doll that a little girl might play with, complete with a few patches, appearing very plain, except for its somewhat hideous face and mouth full of sharp fangs.
This Witchcraft Artifact is a Curse Defense Type, providing excellent defensive effects against curses.
As long as he wears the Vengeful Doll, he can directly immunize against curses below Level 1 Magic, and it can directly swallow a Level 1 Magic, though it needs some time to digest.
The stronger the Curse Magic Power, the longer the digestion time required; it cannot swallow another Level 1 Curse Magic before fully digesting the first.
If faced with a Level 2 Curse Magic, the Vengeful Doll can still defend and swallow it, but it requires a very long time to digest, generally more than half a year.
If confronted with an even higher level of Curse Magic, that will be beyond what the Vengeful Doll can handle.
Since Duke's previous experience with Bell's curse, he realized that his own defense against curses was somewhat lacking.
At the time, if Merrick hadn't been there to help suppress the curse temporarily, he probably wouldn't have lasted long enough to seek out Momo the Nightmare Beetle.
Even if he didn't die from the Curse Power, the Crawford Clan would have sensed it and caused him trouble.
'It's never too late to mend the barn after the sheep are lost,' Duke thought upon seeing the Vengeful Doll, knowing that it was something he needed.
Moreover, the Vengeful Doll is a passive type of Witchcraft Artifact, requiring no activation on his part and placing minimal strain on his Magic Power and Spiritual Power.
With the Vengeful Doll, Duke at least gained some basic defense capabilities against curse-type attacks.
If even the Vengeful Doll can't deal with the curse, he would have to resign himself to bad luck.
Curse Power above Level 3 is also beyond what Duke can currently engage with or resist.
Duke glanced at the price of the Vengeful Doll: 40,000 Black Sail Contribution Points.
For a Second-level Witchcraft Artifact, this price is reasonable; in the past, Duke could have saved up for it.
Currently, he has 120,000 Contribution Points, so he can afford it.
With a thought, Duke confirmed the exchange for the Vengeful Doll, leaving him with over 80,000 Black Sail Contribution Points.
After exchanging for the Vengeful Doll, he continued to browse other Demonized Items.
For Duke right now, he has conventional means of defense and attack, but lacks extremely powerful offensive measures, with no significant burst destructiveness.
Duke continued browsing the Black Sail Treasure Vault, filtering with a specific goal for Witchcraft Artifacts possessing extreme destructiveness, special effects, or powerful offensive capabilities.
Weapon information with incredible power flashed through his mind: Blazing Sun Judgment, Eye of the Storm, Void Splitting Cannon, Annihilation Holy Nail…
Duke first focused on the Blazing Sun Judgment, a one-handed sword appearing exceedingly luxurious, with its blade composed not of any Magic Metal but a pale energy form.
This one-handed sword comes with multiple Light Attribute Magic, able to greatly enhance the intensity of Light Attribute Magic and Light Attribute Fighting Spirit.
However, because it's a Second-level Witchcraft Artifact, it requires a high level of Spiritual Power from the user, making it nearly unusable for a Level 1 Mage or First-level Knight.
Yet, the Blazing Sun Judgment has a special feature: for those with extremely high Elemental Affinity to Light, using this Witchcraft Artifact poses no burden, allowing for easy use.
Not only does it impose no burden on Spiritual Power, but it also accelerates the user's recovery from injuries, stamina, and Magic Power recovery speed.
This is almost tailor-made for high Elemental Affinity to Light individuals; its cost-effectiveness is not high for others.
Duke glanced at the price, 20,000 Black Sail Contribution Points, which is not expensive.
Most likely, its low usability kept its price down, likely near cost.
After thinking it over, he still decided to exchange for the Blazing Sun Judgment. Simply for the strength of a Second-level Witchcraft Artifact, it is worth it, plus it suits him well.
After exchanging for the Blazing Sun Judgment, Duke also exchanged for a Second-level Witchcraft Artifact called the Annihilation Holy Nail.
This is a single-use consumable, about a foot long, entirely crafted from an unknown, awe-inducing pure destructive energy-emitting pale metal spike, with surface fissures that seem to devour light.
The Annihilation Holy Nail can only be used once; after locking onto the target's soul aura, it can be fired, consuming a large amount of Magic Power or Spiritual Power.
In terms of Duke's current Magic Power, it would take about two-thirds of his total Magic Power to trigger it.
The Annihilation Holy Nail's destructive power is exceptionally terrifying; without strong defensive measures, a normal Level 1 Life will certainly be instantly annihilated.
Even a Level 2 Life is similarly at fatal risk from the Annihilation Holy Nail.
Priced at 30,000 Black Sail Contribution Points each, Duke painfully exchanged for one; it can serve as an ace in his hand.
Right now, he lacks methods with such strong destructiveness, and the Annihilation Holy Nail can perfectly fill this gap.
After exchanging these three Second-level Witchcraft Artifacts, Duke exited the Black Sail Treasure Vault.
He spent a total of 90,000 Black Sail Contribution Points, leaving him with 30,000 Contribution Points.
Half an hour later, a Dark Demon rowed a boat to the Deserted Island, delivering the three Second-level Witchcraft Artifacts to Duke.
Upon receiving the three Second-level Witchcraft Artifacts, the first thing Duke saw was the Vengeful Doll, appearing just like an ordinary doll.
Upon activating it with his Spiritual Power, the Vengeful Doll emitted a burst of black smoke, subsequently transforming into a black mist that merged into Duke's body.
Duke could clearly feel the Vengeful Doll transforming into a pure energy that permeated his entire body and the surface of his soul, forming something akin to a protective membrane.
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