Adam stretched his powerful coils, the star-like points on his back glimmering with restrained power. "It's time. We return to the Arachnowyrm's lair."
Alice tilted her head, her starry eyes curious. «Wait, why not go for the underwater treasure first? More power before the big fight sounds good.»
«Yeah! Treasure! Shiny things!» Ignis chirped in agreement, her wings fluttering excitedly.
Adam shook his massive head. "We can't. Think about it. We're all land-based, or at best, aerial. Ignis, your fire is useless underwater. Alice, you can't exactly Void Step through water efficiently. Lilith's mobility would be severely hampered. And me? I can swim, but fighting a Dungeon Lord in its own aquatic domain, without the right skills, is suicide."
Lilith gave a graceful nod of agreement, her crimson eyes calm. «The risk far outweighs the potential reward with our current capabilities. A failed ambush in the abyss would leave us exhausted, wounded, and vulnerable for our primary mission.»
«A shame,» Alice sighed, her tail drooping slightly. «All that shiny stuff, just sitting there...»
"Don't worry," Adam said, a thoughtful look in his star-lit eyes. "We can always come back later. Maybe after we gain some skills better suited for it. Or... what if we tamed a powerful aquatic monster? It could help us navigate and fight down there."
«No!» Alice snapped immediately, her fur bristling. «Why do you always want to recruit someone new? We're fine as we are!»
«My thoughts precisely,» Lilith added, Her soft voice contains a calm and serene tone. «Adding another permanent member to our bond would further dilute the shared point from our victories. Our growth would slow considerably. The marginal utility of a specialized aquatic combatant does not, at this juncture, outweigh the significant cost to our collective advancement.»
«See? Even the spider agrees!» Alice said, gesturing with a paw towards Lilith. «No more add-ons. We're strong enough.»
Adam looked between them—Alice's possessive jealousy, Lilith's cold logic, and Ignis who just looked vaguely disappointed about the treasure. He let out a low, rumbling chuckle.
«Hmmm... alright, fine. You're both right. The Arachnowyrm is the priority. The treasure can wait. Let's move out.»
Adam led them along a slightly different route, one that skirted the edges of biomes where useful flora might grow. With Alice's keen nose and Lilith's knowledge of subterranean ecosystems, they managed to harvest a few more Stoneleaf Herbs and a clutch of faintly glowing Cave Moss that Lilith identified as a mild mana-conduit, useful for quick energy replenishment.
As they navigated a wide, crystalline tunnel, Adam's Hunter's Tri-Sense suddenly flared. Not the chaotic scramble of monsters, nor the slow, patient vibration of a predator. This was different. Multiple, bipedal sources of vibration. Moving with purpose, with coordination. The psychic impressions were complex, layered with intent and language, not just hunger. The scent on the air was foreign—oil, leather, iron, and the distinct, clean smell of living human flesh.
"Stop," Adam commanded, his voice a bare whisper. He immediately steered them towards a deep fissure in the wall, shrouded in crystal shards. "Deep Camouflage." The skill washed over them, bending light and muting their presence.
«What is it?» Lilith asked, her mental voice perfectly calm.
"Something is coming. Moving too orderly to be beasts," Adam murmured back, his senses stretched thin.
Then, the sound of booted feet on stone. Clinking metal. Muffled voices.
"...told you, the frequency of encounters has dropped by nearly seventy percent in this sector. It's uncanny. Patrols are a breeze now."
A new voice, deeper, more cautious. "Easy for you to say, Rolk. A quiet dungeon is often a plotting dungeon. This kind of ecological shift doesn't happen naturally. Something caused it. A new apex predator, perhaps, culling the herd."
"Bah! You worry too much, Egan," came a third voice, younger, brimming with bravado. "And if there is some new overgrown lizard or giant bug, that's what we're for! The Red Cross Vanguard doesn't shy away. We find it, we kill it, before it gets strong enough to be a real problem. That's our mandate."
"Vael is right in spirit, but Egan has a point," a fourth, more authoritative voice cut in. "We've been tasked with reconnaissance and neutralization of any emerging threats. The Kingdom still remembers the massacre of the Sunstone Battalion in these depths generations ago. Complacency is how history repeats."
The younger one, Vael, scoffed. "That was a century ago! The dungeon's been dormant since. And with the monster population thinning, our job is practically a treasure hunt now. Think of the relics, the untouched ore veins!"
"Don't be a fool, Vael," the leader's voice was sharp. "The observers' reports were clear. The ecosystem collapse is too rapid, too targeted. Something intelligent is at work. Something that could potentially learn to leave the dungeon. Our orders are to be vigilant, identify the cause, and eliminate it. This isn't a pleasure cruise."
Hidden in the fissure, Adam processed every word. His star-lit eyes narrowed. Adventurers. From the surface kingdom, Solaria.
'They're here because of me.'
The pieces clicked into place. His relentless hunting, his systematic clearing of areas, his very existence as an accelerating anomaly—it had disrupted the dungeon's balance. He had attracted the attention of the world above.
A cold clarity settled over him, sharper and more ruthless than any battle rage. The last vestiges of sentimentality, the faint hope of perhaps one day communicating, evaporated. This was the law of the dungeon, and now, of the world. Consume or be consumed. Grow strong or be eradicated.
These adventurers were not innocent explorers. They were hunters. And they carried things. Potions, weapons, armor, tools—resources his own party lacked. Resources that could mean the difference between life and death against the Arachnowyrm.
'Why fight the spider with just my fangs and fire,' he thought, a new, predatory calculus taking hold, 'when I can take the hunters' tools and turn them against the arachnid?'
He felt no hatred, only a cold, focused opportunism. They were another resource node, a dangerous one, but one ripe for harvest. The human part of him was now fully subsumed by the will of the Abyssal Seraph. Survival was not just about hiding or fighting fair. It was about taking every advantage, by any means necessary.
He watched the party pass—four figures in polished, enchanted armor, their movements professional, their eyes scanning the tunnels. They were strong, likely Level 30 or higher. A direct fight would be noisy, risky.
But an ambush... A perfect, ruthless ambush after they were tired from their own explorations, perhaps when they were setting camp...
A plan began to form in his brilliantly intelligent, utterly merciless mind. He shared a single, silent thought with his companions, a thought that carried the weight of his new resolve.
«Change of plans. We follow them. We watch. We learn their patterns. Then, we take everything they have. Their equipment will be our key to crushing the spider. They came to erase an anomaly. We will show them what a true anomaly can do.»
Alice's response was a pulse of fierce approval. Ignis felt a thrill of excitement for a new kind of hunt. Lilith's gentle psychic presence echoed with a dark, serene satisfaction.
The law of the dungeon had spoken.
The hunters were about to become the hunted.
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