"Beep——"
A sharp buzzing sound rang out as Jiang He looked around and found herself in a pure white space.
This place, unlike previous game arenas, looked a bit like the waiting room entered upon first arriving in the New World, with pure white walls all around, a table with option buttons, and a screen.
She was alone in the entire space.
"Where are the others?" Not seeing Yang Yuting made Jiang He instinctively a bit panicked, but soon, a few lines of text appeared on the screen, diverting her attention.
[Before the formal game begins, there are a few simple questions here to determine your identity in the formal game.]
[These questions are subject to a lie detection mechanism. For each answer that goes against your conscience, 10,000 minutes of visa time will be deducted.]
[Question 1: Regarding the division of household parenting responsibilities, which of the following do you think is most reasonable?]
[A: Negotiation between both parties or resolution through a social institution.]
[B: A strict 1:1 split between parents.]
[C: Based on income level.]
[D: Primarily the mother's responsibility.]
Different option buttons were on the table, and pressing one completed the answer.
Seeing this question, Jiang He instinctively paused.
Given the game's name, the content would surely be related to the theme of 'fertility,' but such a question was still unexpected for Jiang He.
Firstly, because it was more like a survey without an absolute correct answer; secondly, because the formal game phase had not yet begun.
"There is a lie detection mechanism, which means you can choose to spend 10,000 minutes of visa time to forcibly choose an answer you don't agree with.
"But... in the absence of certainty about the subsequent game content, it's best to follow one's true thoughts, right?"
This lie detection mechanism is similar to the 'King's Judgment': the Audience can delay the 'Judgment of the King' mechanism by voting against their conscience.
But currently, Jiang He had no idea what these choices represented, so-called 'to determine your identity in the game,' but what specific choice would confer a beneficial identity was unpredictable.
So, after thinking for a moment, Jiang He decided it wasn't worth spending visa time on a completely unknown game mechanism and should answer according to her true intentions.
[Question 2: What do you think is the main reason for the gender imbalance among top executives?]
[A: Differences in abilities or preferences.]
[B: Systemic discrimination against women and monopolization of opportunities.]
[C: Considerations of corporate practical interests.]
[D: A severe lack of ambition and resilience in women.]
[Question 3: Do you think different trial standards should be applied to male and female criminals in criminal trials?]
[A: They should be completely consistent.]
[B: Because men have a higher crime rate, stricter standards should be applied to male criminals.]
[C: It should depend on the specific crime.]
[D: Female criminals could be given a lighter sentence, but this must correspond with lowering the political status of all women.]
[Question 4: What do you think is the main reason for gender imbalance in the legal system?]
[A: Differences in abilities or preferences.]
[B: Male deficiencies in empathy and ability.]
[C: Filtering mechanisms and leftover real-world issues.]
[D: Systemic discrimination against men and monopolization of opportunities.]
[Question 5: Which of the following do you believe will most significantly increase society's fertility intentions?]
[A: Improving and ensuring legal fairness.]
[B: Fully respecting women's intentions and breaking the patriarchal system thoroughly.]
[C: Economic development and improving the redistribution system.]
[D: Reducing female employment opportunities and returning to traditional gender roles.]
After answering everything, Jiang He looked at her answers; all were option B.
In fact, halfway through, she had already noticed the pattern.
The four options for these five questions corresponded to four different stances; with a lie detection mechanism in place, choosing one option would likely lead to choosing it consistently in subsequent questions.
For example, option A tends to be 'absolutely neutral', meaning not leaning towards either gender.
Option B is obviously inclined towards the 'female stance,' or rather, a feminist stance.
Option C mainly focuses on 'economic issues,' considering economic issues as the root of everything.
Option D clearly leans towards the 'male stance,' or rather, a stance of male power advocacy or egalitarianism.
For players with extreme views on gender issues, it is actually easy to consistently select all five options as the same.
But even though the pattern is easy to spot, it is hard to truly make a decision to wrongly choose against one's beliefs.
The concern for being penalized by the lie detection mechanism is one reason; more importantly, no one knows what the content of this game is or from which standpoint the Imitator designed it.
If the Imitator were a more traditional male who despises feminists, it would be wise to avoid the B option as much as possible, even if it meant visa time was deducted.
Conversely, what if the Imitator were a feminist? Or perhaps they just wanted to see if players could stick to their beliefs in the game?
It might be that neither male nor female rights matter, only those who survive by adapting will face judgment.
If that's the case, rashly lying in the answers could backfire, not only losing visa time but also putting oneself at a disadvantage in the game.
In the ambiguity of the game mechanism and limited answer time, most players can only answer according to their true inner thoughts.
[Based on your answers, your identity in the game is: 'Chief Judge.']
[The other three players will serve as 'Jurors.']
[You four will form the game's 'Judicial Council.']
[Now, please wear the 'Judicial Badge' on the table, pick up the 'Gavel', and patiently wait for the game to begin.]
Seeing this result, Jiang He panicked a bit.
From the situation in the 'King's Judgment,' having an advantageous identity in judgment games isn't necessarily a good thing.
But on the other hand, having an advantageous identity shouldn't necessarily be seen as a disadvantage.
Take the 'King's Judgment', for example; although the advantage might make one a target, it indeed holds more initiative and greater chances of winning the game.
At least in the 'King's Judgment,' the King had both 'just' and 'unjust' winning paths; by maintaining 'unjustness' and always favoring certain Prisoners, one could still clear the game.
Conversely, Prisoners, as non-advantaged identities, although less likely to be targeted, often do not have their life and death in their own hands.
Since she already had an advantageous identity, regretting was pointless; instead, she should think about how to better use her identity's privileges to find a more secure and easier path to win.
"I must remember, having an advantageous identity surely comes with a promising way through the game..."
Jiang He looked, and a small platform rose on the tabletop, which previously only had option buttons, holding a 'Judicial Badge' and a small 'Gavel.'
The Judicial Badge could be worn on the chest, feeling heavy in the hand; the Gavel was small, smooth, and round, with a good hand feel.
After wearing the Judicial Badge and picking up the Gavel, the door opened, and she stepped out.
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