'Rabbit' Han Mengying chose to use her Contract Coupons to privately buy off the three key figures 'Sheep', 'Owl', and 'Plum Deer', giving each 20 Contract Coupons.
When it came to the voting stage, 'Sheep', 'Sea Turtle', 'Owl', and 'Plum Deer' were all to withdraw.
This way, 'Rabbit' Han Mengying could secure the final prize pool.
So, the Contract Coupons for 'Sheep' required direct control over 'The Fool', but there were no restrictions on whether she had to withdraw.
And the Contract Coupons for 'Rabbit' Han Mengying stipulated that any player holding 'Rabbit' Contract Coupons must voluntarily withdraw during the final 5-player voting stage.
For 'Sheep', 'Owl', and 'Plum Deer', this was an obviously better deal.
Originally, they could only get between 3 to 5 Contract Coupons, but now they could receive 20.
Calculated against the total final prize pool of 1 million Chips, this was a difference worth tens of thousands in visa time.
Of course, in reality, this meant 'Owl' and 'Plum Deer' needed to betray the Foolish Players they led and take in these earnings for themselves.
From Han Mengying's perspective, this was a given.
Because the game was inherently masked, everyone was unfamiliar with each other; a smart person leading the Fools would undoubtedly be waiting to sell them all for a good price.
Even if either 'Owl' or 'Plum Deer' changed their minds, it wouldn't affect the outcome.
As long as 'Sheep' withdrew, 'Owl' and 'Plum Deer' along with their players could only choose to vote for 'Rabbit' Han Mengying.
Because 'Owl' and 'Plum Deer' were holding only Fool's Card Sets without a Wise Identity, meaning they couldn't create Contract Coupons and thus couldn't mutually vote for cooperation.
Take 'Plum Deer' as an example, in the final round if 'Sheep' withdrew, voting for 'Sea Turtle' or 'Owl' yielded them no benefits.
But voting for 'Rabbit' Han Mengying would yield 200,000 Chips.
Similarly, it would be pointless for 'Plum Deer' to vote for herself.
Because 'Owl' voting for her would yield no benefits, and they would not allow her to eat alone.
In the end, as long as 'Sheep' withdrew, the final prize pool would certainly be 'Rabbit' Han Mengying's to take.
And to ensure 'Sheep' withdrew, 'Rabbit' Han Mengying used a double insurance strategy.
The first was solid interests; due to the difference in the number of Contract Coupons, 'Sheep' withdrawing rather than staying in would give a visa time increase of over 150,000.
The second was pulling 'Sheep' into Community 4 for interest binding, which both parties confirmed verbally and solidified within the game rules.
After this game, 'Rabbit' and 'Sheep' acknowledged each other's strengths, making the alliance of strong players a natural outcome.
In this way, Han Mengying practically allocated only 40% of the total final prize pool profit to buy off 'Owl' and 'Plum Deer', the two core figures.
The rest of the profit was all taken by Community 4.
In Han Mengying's view, this was the rightful share for Wise Players in this game.
'Sheep' also agreed to this plan but then immediately suggested that since that was the case, it would be better to use the small number of Contract Coupons originally meant for the Wise Players to draw in other Foolish Players.
'Owl' and 'Plum Deer' each controlled around ten Foolish Players, indicating a few straggling outsiders were still out there.
'Sheep''s Contract Coupons had become empty checks, each barely worth over 1000 visa time points.
Given this, might as well fully play the part and use the 20 Contract Coupons intended for the Wise Players team to control the remaining Fool's Cards, ensuring foolproof success in the upcoming Guess the Number phase.
Although the three parties had reached an agreement, there was a very small chance that 'Plum Deer' and 'Owl' might suddenly change their minds.
For instance, they might have a small group of hardcore Foolish Players on their side default on agreements, using Fool's Cards contrary to instructions to cause trouble in the Guess the Number phase.
However, controlling all Fool's Cards would guarantee foolproof security.
'Rabbit' Han Mengying thought it over and agreed with the idea.
Since 'Sheep' was confirmed to withdraw, her Contract Coupons became empty checks, each worth no more than about 1000 visa time points, and this reality was known to all Wise Players.
In that case, why not use them to recruit the remaining Foolish Players?
Of course, throughout the distribution of Contract Coupons, 'Rabbit' Han Mengying was there, witnessing 'Sheep' distributing these Contract Coupons to some Foolish Players.
If 'Sheep' had kept these Coupons themselves, there remained the risk of backing out.
After seeing 'Sheep' distribute all the coupons to Foolish Players and kept only the final 5 coupons, 'Rabbit' Han Mengying was relieved.
These Foolish Players, not part of any small group, had no idea of the Wise Players' specific plans and still thought each coupon was worth 10,000 Chips.
Each received at least one coupon from 'Sheep', gladly accepting it.
...
The game continued.
Players kept settling debts, and the hall's total prize pool grew larger.
A massive number of chips filled the giant cylindrical glass container in the center of the hall.
After the 7th Guess the Number round ended, 15 minutes remained in the game.
[The final candidates for 'Guess the Number' are: 'Sheep', 'Rabbit', 'Sea Turtle', 'Owl', and 'Plum Deer'.]
[The above players will be exempt from debt.]
[Now opening the final vote, all players in the venue are eligible to vote, please proceed to the voting machine by your respective lounge door to wait.]
[The candidate with the most votes will become the ultimate winner of the game, reaping all the Chips in the prize pool alone.]
[If the candidate decides to withdraw, please press the 'Withdraw' button.]
[Candidates have 1-minute to consider withdrawal, countdown begins now.]
...
'Rabbit' Han Mengying naturally would not withdraw; although victory seemed certain, she couldn't help but feel slightly anxious.
Thankfully, the system prompt sounded quickly.
['Sea Turtle' chose to withdraw.]
['Owl' chose to withdraw.]
['Plum Deer' chose to withdraw.]
Han Mengying sighed in relief; fortunately, everything went according to plan, with no unexpected deviations.
This was also expected, as the details on the Contract Coupons given by Han Mengying were explicit: to receive rewards from the Contract Coupons, they must withdraw in the final voting stage.
Otherwise, the Contract Coupons would be void.
'Owl' and 'Plum Deer' were in the Fool's Card Set, incapable of creating Contract Coupons, and incapable of winning the final vote, so taking the 20 coupon reward was already their best result.
But as time passed, Han Mengying suddenly sensed something was amiss.
"Wait, why didn't 'Sheep' choose to withdraw?"
This was an unforeseen scenario, and Han Mengying couldn't quickly grasp what was happening.
But as the game prompt sounded, the withdrawal stage ended, and indeed there was no announcement of 'Sheep' withdrawing.
She truly hadn't withdrawn.
The broadcast continued.
[The final candidate list is: Sheep, Rabbit.]
[Final voting is open, all players please press the corresponding avatars to vote for the two players, limited to 1 minute.]
[Voting is over, now revealing the voting results.]
['Sheep': 33 votes]
['Rabbit': 7 votes]
['Sheep' will become the ultimate winner of this game, claiming all Chips in the prize pool.]
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