Sixth Ring Wizard

Chapter 305: Secret Vault Magic


Although Herag did not understand why Alice wanted him to open the Talisman Stone, he took it out and obediently complied.

He opened the Talisman Stone and accessed his contribution points interface, unexpectedly finding an additional button called 'Secret Vault' behind the contribution points.

It wasn't the first time Herag opened this interface, and he remembered that this button was not there before.

Even after his contribution points exceeded three hundred, the button was still absent.

Alice noticed the confusion in Herag's mind and explained, "This button only appears when you're inside the Secret Vault. Try opening it."

Herag understood; it seemed to be an environmental issue.

The craftsmanship of this Talisman Stone was even more complex than he had imagined, probably with many hidden functions he was currently unqualified to access.

Herag clicked the Secret Vault button, and a new page immediately opened.

"Magic, Magic Potion, Magic Potion Materials, Witch Array Materials, Power of Rules, Witchcraft Artifacts, Special Items..."

A menu appeared before him, containing a wide variety of categories, almost encompassing all the resources a wizard might need.

Herag randomly clicked on the Magic menu, and a list of various magical spells appeared before him.

The top title read: "Magic (300-600 Contribution Points)."

Herag pondered and realized this was a tier; when contribution points range from three hundred to six hundred, you can only exchange for the spells listed below.

There should be various other tiers behind this one, and the higher the contribution points, the higher the tier of spells available.

"Life Bud: Plant Element Level 1 Spell, summons a bud capable of quickly healing a person's injuries."

"Exchange Requirements: Fifty Magic Stones and five points of contribution."

Herag casually looked at a spell; exchanging fifty Magic Stones for a Level 1 Spell was certainly very cheap.

But it additionally required five contribution points, and the value of contribution points was not something that could be measured by Magic Stones.

Considering the value of the contribution points, perhaps this spell might be more expensive than it is outside.

However, Herag found that the Life Bud spell was a very rare spell, almost unseen and difficult to learn outside.

Herag quickly realized that these spells here were rare and of high value.

Many spells are difficult to acquire outside, even with money.

For example, this Life Bud is absolutely a healing tool for wizards who frequently encounter various dangers.

Herag had read about the Life Bud in some books, which can fully restore various injuries, including mental ones.

Depending on the severity of the injury, recovery time varies, but generally does not exceed half an hour.

Apart from some extremely serious injuries, most can be easily cured.

Without further thought, Herag directly clicked on the exchange button below the spell.

Such spells can't have too many, always serving as a fallback that might come in handy at a critical moment.

"Mm, this is a very good spell. You finish selecting, and then let me know, and I'll calculate it with you." Alice nodded in approval as she watched Herag operate.

Herag continued to browse the subsequent spells, preparing to exchange for additional spells to keep in reserve.

"Immovable Rock: Earth Element Level 1 Spell, uses Earth Elemental Energy Particles to strengthen the body, enhancing various aspects of physical capability."

"Exchange Requirements: Fifty Magic Stones and five points of contribution."

Herag checked and felt this spell suited his needs well.

He is originally a close-combat type wizard, and this spell suits him very much.

"Water Skin: Water Element Level 1 Spell, covers the body with a layer of water skin, reducing physical impact damage and certain magical damage."

"Exchange Requirements: Seventy Magic Stones and ten points of contribution."

This was a relatively rare Water Spell; its effect, put simply, is damage reduction, which also meets Herag's combat requirements.

More importantly, this spell could also be taught to Reese.

Some items in the Secret Vault can be resold or taught to others, but some are strictly restricted and prohibited from flowing out to others.

If discovered, there would be severe punishment.

So there are often people willing to pay a high price to have formal members of Serlandir exchange for certain items from the Secret Vault.

Of course, only items allowed by Serlandir to circulate outside are exchanged.

Herag noticed that these Level 1 Spells could generally be resold or taught to others, with no strict restrictions on being leaked out.

"A Plant Element, an Earth Element, a Water Element, are you sure there's no problem with choosing these three spells of different attributes?" Alice asked curiously.

Herag scratched the back of his head and laughed, "Some are prepared for myself, some are for friends."

"Oh, understood." Alice nodded, seemingly comprehending the situation.

Normally, a wizard wouldn't learn spells of all attributes like Herag, as every spell requires time and energy to learn.

Learning spells of one's specialized attribute is twice as effective, more efficient, and of greater value.

But apart from Shenlan Assistance, Herag also possessed the Royal Elf Bloodline, and he is currently a master of all attributes.

Since acquiring the High-Level Magic Affinity Talent, he is no longer just a wizard specializing in Dark Attribute.

However, one needs to be discreet, and naturally, these matters should not be shared with others.

Even if others know he has learned multi-attribute spells, it's not a big deal, just a bit inefficient; it's not like they're unlearnable.

Others might at most think he's wasting time and energy, unlikely to suspect he is a master of all attributes.

"Dark Gold Armor: Metal Element Level 1 Spell, covers the body with a layer of magical dark gold armor, significantly enhancing defense ability and physical power."

"Exchange Requirements: One hundred Magic Stones and twenty points of contribution."

When Herag saw this spell, his scrolling finger instantly halted.

"It's unexpectedly a rare Metal Element spell, and a practically useful one at that."

Herag hadn't expected to find Metal Element spells here.

There are Metal Element Energy Particles, but the corresponding spells are few.

He hadn't seen Metal Element spells in the Barren Land, and upon arriving in the Land of Dawn, this was the first time he had encountered a Metal Element spell.

This Dark Gold Armor and Dark Armor seemed to have overlapping functions, but Herag had other ideas.

He currently had several body-enhancing spells.

Since multiple shield-type spells could be integrated into the spell Absolute Defense, perhaps these body-enhancing spells could be as well.

The spell model structure of Absolute Defense designed by Shenlan most likely could be applied to body-enhancing spells as well.

This was also why Herag chose several body-enhancing spells this time; he planned to try this when he returned.

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