Wizard: I Have a Game Panel

Chapter 179: Suffering Players and Future Plans


"It is indeed necessary to preset a reasonable task reward for them in advance."

Francis nodded, "There's another important point, their information seems to have a certain commonality."

As he spoke, he operated the Continent Communication Device, projecting a new light screen that displayed two pieces of information.

The information recorded was about early beta players arguing with the wizard distributing witchcraft improvement contribution points.

The argument was about how his witchcraft model submitted on the Betula Continent clearly had a 'limit break once', yet it was not the same faction as another player's model submitted in Milton, so why did he receive half the contribution points?

The wizard distributing the witchcraft improvement points explained in detail about the repetition rate and Multi-Element Faction subsidy clauses and reported this important discovery to the database.

"Gentlemen, please take a look."

Francis pointed to the two messages on the light screen and said, "They seem to have another communication channel. Clearly, they haven't communicated through the laboratory communication magic array or the Continent Communication Device, yet they know the contribution point details of another player submitting an optimized model across a continent."

"Regarding this, I think we also need to pay attention, at least we must understand whether the Soul Contract is effective on them."

"If it is ineffective, how can we restrain them from spreading the breakthrough information of the Fourth Ring?"

"Uh, sorry, Speaker Lor, I suddenly thought of this problem and interrupted your speech, please continue; we can discuss this issue later."

Having said this, he turned off the projection of the Continent Communication Device and looked at Lor apologetically.

"No worries, your points are also worth further in-depth discussion later on."

Lor nodded with a smile and then returned the topic to pricing. "Regarding the pricing of player compensation, I believe that it should be approached from multiple perspectives rather than blindly following old practices."

"They can resurrect and achieve apprenticeship without difficulty."

"Therefore, if there is a large-scale arrival, it would represent the emergence of a large number of witchcraft positions."

"The cost they pay for witchcraft positions is extremely slight, completely different from the apprentices promoted from mortals."

"By then, the pricing standard for witchcraft positions should also be reduced, such as setting the price for one witchcraft position to 10 contribution... Magic Crystals."

"Similarly, paying for multiple witchcraft positions should not require additional Magic Crystals; for example, during the first-level apprenticeship, if they pay for five witchcraft positions, we only need to give 50 Magic Crystals, and it reduces proportionally upward."

"Of course, if you are willing to spend Magic Crystals yourself to help them advance to the First Ring, Second Ring, or even Third Ring, and then conduct experiments with one to three ring witchcraft positions, the rewards can be negotiated."

"As for the Abyss Demon Extermination Task I released, since it requires a certain investment and has certain risks, the pricing is slightly higher. Killing a Tier 1 demon gives 100 Magic Crystals, increasing proportionally upwards."

"What do you gentlemen think of my proposal? If there are any shortcomings, we can discuss further."

The Magic Crystal Ore he possessed could only produce about 370 million Magic Crystals a month in total.

If the price is not compressed, I'm afraid not many players would be willing to take his tasks, even if all the gains after executing the demon belong to the player.

After all, killing demons requires players to promote themselves to the First Ring to Third Ring, there is a cost, and there is also the risk of being killed by demons.

Unless he kept demons in captivity, lining them up for players to kill would avoid risks.

However, according to future experience, the probability of breakthrough in captive demons greatly reduces; even if a zero-tier demon can improve origin points, it is not cost-effective.

After all, the total number of demons produced by the Abyss is just that much. Originally, the probability of a zero-tier demon breaking through to a tier one demon is one-fifth, but captivity reduces it to one percent, inexplicably reducing origin points twenty times, and the higher you go, the more it's reduced.

Moreover, it's uncertain whether a zero-tier demon can enhance origin points!

Therefore, it is not considered.

Of course, venturing into the Abyss to kill demons does have its advantages.

Players building a witchcraft model requires time; for instance, constructing a Meditation Model requires about five hours, and regular witchcraft models require about three hours.

Throughout a whole day, not many models can be built.

The efficiency of earning contribution points is far worse than going to the Abyss to kill demons after formal strength improvement.

If his proposal is approved, taking out three billion Magic Crystals a month as task rewards for players will ensure at least a 3% increase in origin point progression.

Moreover, once he gathers ten space rune constructs, he can take over the Space Ring manufacturing business, another project that could bring in a large number of Magic Crystals.

There are also the Space Transmission Array business, small-scale space expansion business, and more.

Most of these, in fact, don't require him to do it himself; just bring out a few Third Ring students, provide the method, and he can enjoy the dividends.

If everything progresses smoothly, he expects to stably acquire about one billion Magic Crystals a month.

Converting this to origin point progression, plus the 3% minimum, he should acquire 13% progress in a month, gather one point of origin in eight months.

In the early stage of a small version, it is possible to gather three points of origin within two years.

When the Age of Planes opens, after Magic Crystals become abundant in his hands, fully developing the potential of the Abyss should be able to increase progress by several times, reaching one origin point per month.

"If those players can accept this price, I have no problem." Francis said with a smile.

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