Building The First Adventurer Guild In Another World

Chapter 162: Resonance


In the Central District of Greyvale City, nestled in the eastern part, lies a secluded estate that exudes power and wealth. Behind its grand façade unfolds a stunning garden.

Though it resides within the city's boundaries, hidden behind towering ivory walls, this estate feels worlds apart from the bustling capital.

Here, the air is sweetened by blooming spirit-lilies and rain-kissed stone. Curved paths of pale jade meander gently through meticulously shaped hedges, crossing narrow wooden bridges that arch over a tranquil pond where koi glide like drifting embers beneath the surface.

Sunlight filters through hanging leaves and delicate silk banners, casting golden hues across the pavilion at the heart of the garden.

Inside that pavilion sits a young man, no older than twenty. His robe appears simple at first glance, midnight blue silk adorned with subtle silver patterns, but any discerning eye would recognize it as dreamweave, a fabric reserved for only the wealthiest families.

It resists mana fluctuations and maintains temperature regardless of climate. His black hair falls loosely over his shoulders, held back by a slender jade clasp.

His posture is relaxed, almost languid; one arm rests on a low table where porcelain cups emit faint wisps of steam beside an array of delicate pastries glazed with honey and crushed star-fruit.

Behind him stands a maid in pale green attire, her hands moving in slow, precise motions against his shoulders and upper back. The pressure she applies is neither servile nor intimate; it's clinical and practiced, designed to relieve tension from muscles that rarely wield a blade but constantly bear the weight of calculation.

Before him kneel two male servants.

Their heads are bowed; their breathing steady and controlled.

The young man lifts his teacup and takes a slow sip before speaking.

"Begin again," he says calmly. "From when the Guild announced its dungeons."

His voice is soft yet pleasant.

At his words, both servants straighten slightly as if sensing an abrupt drop in temperature. The one on the left, a lean man with faint inked identifiers along his temple, speaks first.

"Five days ago, the Adventurer Guild confirmed possession of three functional dungeons. Within just one day, traffic in Gryphon District surged by an estimated four hundred percent. By day three, it transformed from a residential-commercial zone into a bustling hub for Warriors, mercenaries, supply caravans, and independent contractors."

He pauses briefly before continuing. "The confirmation came after a large exploratory group returned with verified loot: dungeon cores and monster remains consistent with closed-system mana generation. Multiple third-party examiners have authenticated these materials. Since then, registration numbers have exceeded previous projections by nearly sevenfold."

The young man turns his porcelain cup slightly while watching steam curl upward.

"Numbers," he remarks gently. "Not noise."

"Yes, my lord," the servant replied. "Based solely on entry-pass sales, the Guild's liquid income is estimated to be between eighteen and twenty-three thousand gold per day. This figure doesn't even account for guidebook distribution, bar revenue, registration fees, or private commissions handled through their board."

The second servant, broader and older, continued seamlessly. "A conservative estimate places the current inflow at no less than thirty-five thousand gold per day. If the current growth trend continues, that number could double within two weeks."

The maid's hands slowed almost imperceptibly.

The young man smiled faintly. "So in less than a week," he murmured, "a previously insignificant structure now outperforms half of the minor houses' urban revenue streams."

He took another sip. "Interesting."

Finally lifting his gaze, he asked, "And what about public sentiment?"

The first servant answered, "It's overwhelmingly favorable among Warriors and lower mercenary factions. Hostility toward noble interference has sharply increased within Gryphon District. There have been several recorded incidents of noble envoys being expelled or assaulted by independent fighters. City guard patrols have significantly reduced their presence there due to safety concerns."

"Reduced?" the young man echoed.

The servant inclined his head slightly. "Functionally nonexistent, my lord."

A soft exhale escaped the young man, not amusement or concern but contemplation. "And what about the Guildmaster?"

The servants exchanged a brief glance before the older one spoke up. "He presents himself publicly as erratic, profit-driven, and socially inconsistent," he said.

"He maintains a friendly demeanor and encourages informality while allowing Adventurers to mock him openly. However, our analysis suggests this is not negligence; it's a deliberate narrative strategy."

"Explain," the young man urged as he rested his cup on the table.

"He embodies a non-threatening archetype, a merchant, an eccentric facilitator, never framed as a ruler or commander. This allows power to consolidate around him without triggering traditional resistance responses."

The young man's eyes narrowed slightly as he considered this information. "And structurally?"

"The Guild controls dungeon access, classification information, legal adventurer processing, and commission arbitration," the servant explained. "It operates as logistical infrastructure rather than political authority, this distinction provides it with protection."

The young man tilted his head thoughtfully. "And what about the Mercenary Queen?"

"She is registered," replied the servant confidently. "Active and non-hostile. Her presence deters direct action from both noble and foreign actors while reframing any aggression against the Guild as provocation rather than correction."

At last, the maid's hands came to a complete stop.

Leaning back slightly in his chair to allow her some space to withdraw a step, he mused quietly: "So we have someone who has monetized access instead of ownership; structured loyalty through profit rather than hierarchy; insulated himself behind infrastructure; and positioned a war-deciding mercenary as symbolic legitimacy."

He glanced down at the kneeling figures.

"Do you know what that makes him?"

Neither servant responded.

"It makes him," the young man continued, "dangerously similar to me."

His tone wasn't boastful; it was analytical. Rising slowly to his feet, he stepped out of the pavilion. Sunlight brushed against his features, revealing eyes that seemed far too cold for someone his age.

"Most power structures," he said as he strolled along the curved stone path, "make themselves known through titles, decrees, and banners. They invite opposition because they define their own boundaries."

He paused near the pond, observing the koi as they rippled outward. "But this one doesn't define itself. It offers utility. People enter it willingly and defend it because it serves their interests. And when threatened, instead of retaliating, it destabilizes."

He turned slightly to look back at the servants. "What have the minor houses done?"

"They are convening," one servant replied quickly. "Seeking regulatory vectors, legitimacy frameworks, jurisdictional leverage."

"And the major houses?"

"Observing, planning… waiting," came the hurried response.

A faint smile curved the young man's lips. "Of course they are."

Now fully turned toward them, his expression became thoughtful, almost intrigued.

"Tell me," he asked, "what detail do most people overlook?"

The first servant hesitated before answering, "That the Guild doesn't expand outward; it pulls inward. All movement converges on a single point."

"Which means?" prompted the young man.

"It means the Guildmaster doesn't need to conquer districts," said the servant confidently.

"He only needs to make them dependent."

Silence stretched between them for a moment before the young man laughed softly, not in mockery but in appreciation.

"A facilitator who becomes indispensable," he mused aloud. "A merchant who evolves into a nexus, a Guildmaster who shuns 'lord' while quietly building an institution that truly matters."

Returning to the pavilion, he seated himself once more and picked up a pastry without taking a bite.

"What is his greatest vulnerability?" he asked.

The older servant answered carefully: "Visibility. All centralized systems eventually expose their keystone."

The young man nodded thoughtfully. "Yes, but only if one understands how that structure works."

He set down the pastry again and added firmly, "Continue surveillance and enhance economic modeling. I want projections on secondary industries forming around the Guild: lodging, weapon forging, alchemy supply chains, property shifts within districts."

"Yes, my lord."

"And," he added softly with intent clarity, "start preparing a social approach vector, not acquisition or partnership."

"Resonance," both servants echoed in unison.

They froze for a brief moment before returning their attention to him.

The young man's gaze returned to the garden. "If he has built a system," he remarked, "the only way to reach him isn't through power… but through alignment."

As he spoke, koi broke the surface of the pond, sending ripples across the water.

"After all," he added casually, "systems don't fear enemies."

"They fear rivals who truly understand them."

The servants bowed deeply in acknowledgment.

Meanwhile, far beyond the garden walls and outside the vibrant district that now pulsed like a new heart within Greyvale, another man sat amid gold and noise, surrounded by unchecked growth.

He remained blissfully unaware that somewhere in the city, someone had begun not to oppose him… but to study him.

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