Lin Sizhi's gaze swept across the identity cards on everyone's chest.
The size of the identity card was quite sizable, with information on both the front and back, making it clearly visible.
At this moment, the vast majority of people were still thinking about the game rules, with no intention to deliberately cover up the cards.
Lin Sizhi walked slightly ahead on the side, getting a basic overview.
The four players from Community 12 were all 'Wealthy Conglomerate', and their ages were distributed as follows: 1 'Elderly', 1 'Middle-aged', 1 'Young Adult', and 1 'Infant'.
In the other two communities, the ages were distributed as: 1 'Middle-aged', 2 'Young Adults', and 1 'Infant'.
Thus, the entire population structure of the 12 players was: 1 '60-year-old Elderly', 3 '40-year-old Middle-aged', 5 '20-year-old Young Adults', and 3 '0-year-old Infants'.
The initial 'Wealth' is directly linked to age: Elderly have a 10,000-minute visa time, Middle-aged have 5,000-minute visa time, Young Adults have 2,000-minute visa time, and Infants have 1,000-minute visa time.
"Upon reaching the age of 80, you will die and be reborn.
"In other words, this game has a mechanism for intergenerational wealth transfer, and the entire society's 'age structure' will also change over time.
"What is the purpose of designing such an age structure that changes every two rounds?"
While thinking, Lin Sizhi and the group arrived at the 'Work Area'.
The Work Area had four different sets of machines, all with simple designs: on each 1.2-meter-high pillar, there was an inclined platform with a card swipe area, button, and indicator light.
These machines were divided into two categories, one labeled 'Work' and the other labeled 'Income', each with slightly different functions.
The four 'Work' buttons were placed in one spot, less than a meter apart from each other; and 10 meters away, there were four 'Income' buttons.
[Introduction to the Work Area rules:]
[In the Work Area, the 4 'Work' buttons and the 4 'Income' buttons correspond one-to-one, and the specific correspondence can be identified by color.]
[By swiping the identity card next to a button, you can 'occupy' the button and gain eligibility to use it in the current round of the game.]
[Each community player can occupy a maximum of 2 sets of buttons simultaneously.]
[A player cannot occupy buttons from the same set or occupy multiple 'Work' buttons or multiple 'Income' buttons simultaneously.]
[Each set of buttons can only be activated once in each round of the game.]
[After the 'Work' button is activated, the player occupying the button holds it down for one minute, which is considered 'work completed', earning 1,000 minutes of visa time.]
[Simultaneously, the corresponding 'Income' button on the other end will be activated.]
[The 'Income' button can be pressed twice, each time receiving 1,000 minutes of visa time. The first press is done by the 'occupying income button' player, and the second by the 'pressing corresponding work button' player.]
[If the wrong player presses the button, it will be considered invalid.]
[Wealthy Conglomerate players can use their identity card to forcibly seize usage rights.]
[Starting from the 11th round of the game, if the 4 sets of buttons are not occupied and used by 8 players, a universal 'Wealth Shrinkage' will be triggered: an indiscriminate deduction of '20%' from total wealth in each round.]
[Introduction to the 'Work Area' rules is complete.]
[Now, please proceed to the 'Notary Office'.]
The Notary Office appeared to be two rows of ordinary small rooms, with no visibility into the interior.
Roughly counted, there were exactly 12 rooms.
This number is sufficient to ensure that there won't be situations of forceful occupancy with no way out.
At this moment, all the room doors were open, and people were peering in from outside, able to see that each room has a special machine inside.
[Introduction to the Notary Office rules:]
[The Notary Office can notarize 'Investment' and 'Will'.]
[1. Investment]
[In each round of the game, when both initial Wealth Value and current Wealth Value reach 10,000, you can gain 'Investment Eligibility'.]
[Upon obtaining eligibility, you can proceed to the Notary Office to appoint any other player as the 'Investee'.]
[After both parties reach an agreement, the investment is established, and the 'Investor' will be deducted 5,000 minutes of visa time while the 'Investee' gains 2,000 minutes of visa time.]
[After 2 rounds of games, the investor can return to the Notary Office with the investment coupon to claim investment returns: 18,000 minutes of visa time.]
[During investment, the investor can freely choose from three plans:]
[Plan A: The investor receives all the returns.]
[Plan B: The investor and investee each receive 9,000 returns.]
[Plan C: The investee receives all the returns.]
[If the investor fails to return to the Notary Office to claim investment returns after 2 rounds, the 'Investment Coupon expires' and turns into a 'Recovery Coupon', which can only recover 2,000 minutes of visa time.]
[In each round, only one investment action can occur between two players from the same community; two players from different communities can mutually invest once.]
[In addition to these situations, simultaneous multiple investments or acceptance from multiple investors is allowed.]
[In each round, the total investment return limit for all players is capped at 130,000 minutes of visa time; if the cap is exceeded, no further investment returns can be claimed in that round.]
[2. Will]
[Before a player dies, they need to establish a 'Will' at the Notary Office, transferring all their assets as inheritance to any designated player other than themselves upon death.]
[If no will is established, the estate will be evenly divided among the current 'Management Layer' players.]
[Introduction to the Notary Office rules is complete.]
[Now, please proceed to the 'Management Room'.]
Lin Sizhi took a closer look at the investment rules.
"The investor has to deduct 5,000, while the investee only gets 2,000; this difference can be used to adjust the wealth ratio among different players.
"If investing within a community, typically a net return of 15,000 can be obtained.
"If it expires, not only would there be no returns, but also an extra loss of 1,000, which is definitely a situation to avoid at all costs..."
The group followed the venue's guidance and arrived at the Management Room.
It was located in the center of the venue, a completely transparent glass house with four seats inside and a special device.
[One 'Elderly' player and three 'Middle-aged' players will form the current round's 'Management Layer'.]
[When there are multiple players in the same age group, the one with a higher Wealth Value will be selected; if Wealth Values are the same within the same age group, Wealthy Conglomerate players are prioritized, while Commoner players are randomly selected; if there are not enough players in the same age group, there will be no substitution from other age groups.]
[Within the Management Layer, each 'Elderly' player has 2 votes, and each 'Middle-aged' player has 1 vote.]
[Management Layer Authority 1: Change the 'Wealthy Family' within the game to another community.]
[Management Layer Authority 2: Prohibit a certain community from occupying work buttons.]
[Management Layer Authority 3: Adjust the tax rates for the 4 types of taxes in the nation, ranging from '0%~100%'.]
[1. Salary Tax: Deducted directly from work income.]
[2. Investment Tax: Deducted directly from investment returns.]
[3. Inheritance Tax: Deducted when transferring inheritance.]
[4. Departure Tax: Deducted based on total assets when a player departs.]
[Note: The tax rates for Commoner players and Wealthy Conglomerate players can be separately adjusted.]
[Each Management Layer player can submit modification proposals, and any proposal that receives more than half of the votes will be considered passed. At this time, the proposal will be broadcasted to all players and take effect immediately.]
[The tax revenue will be equally distributed among all Management Layer members.]
[Introduction to the Management Room functions is complete.]
[Now, please proceed to the 'Foreign Area'.]
[After deducting the Departure Tax, if a player's 'Wealth Value' exceeds 100,000 minutes of visa time, they can choose to 'Depart', leaving the current game venue to go to the 'Foreign Area', no longer bound by domestic rules.]
[At settlement, regardless of whether the nation's total Wealth Value meets the standard, you can bring back 50% of your own Wealth Value in visa time to the community.]
[For more rules, please explore within the game.]
[The first round of games starts in 10 minutes, good luck!]
Meanwhile, the giant scoreboard next to the big screen lit up:
[Current Total Wealth: 38,000 minutes of visa time]
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